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[Memory Profiler] Errors when saving renamed snapshot with invalid chara...
Reproduction steps: 1. Open attached project "MemProfiler.zip" 2. In Memory Profiler window, Capture Editor 3. Rename the snapshot t... Read more
Crash on StackWalker::GetCurrentCallstack when calling GrammarRecognizer...
How to reproduce: 1. Open attached project "Case_1268538" and load Scene "TestVoiceRecognition" 2. Enter Play Mode 3. Plug a microph... Read more
[Bug] [HLSLcc] Bad codegen on GLES2/3 when using "precise" keyword
Using a shader with a "precise" keyword on a variable produces code that doesn't compile on GLSL ES. u_xlat_precise_vec4 is not decl... Read more
[UnityEditor][InputEvent] Incorrect mouse position on Windows when using...
[Update: this bug was first found on HDRP / Compositor, but it is a general issue with the mouse position when multiple editor windo... Read more
OnMouseUpAsButton function is not called when stacked Camera is enabled ...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Click on the "Paint 5G Bucket... Read more
Set the $rsp to a multiple of 8 on POSIX.
There is a really 'fun' bug in the native hardware exception handlers with respect to the stack not being aligned properly on entry ... Read more
[2D] Cell selection highlighter appears in the Tilemap on editing the Ti...
On editing Tile Palette, cell selection box highlighter appears in Tilemap in the Scene View, Refer attached video Steps to repro: ... Read more
Update method is called before any Physics 2D callbacks when Simulation ...
How to reproduce: 1. Open the user's attached "Physics Update Test Project.zip" project 2. Open the "SampleScene" Scene 3. *Added by... Read more
[Cinemachine] Camera stutters when it has CinemachineBrain component and...
How to reproduce: 1. Open the attached "New Unity Project.zip" project and Scenes/SampleScene scene 2. Enter Play mode 3. Observe th... Read more
[2D] Exception is thrown on Reimporting the Project in which the Tile Pa...
When a new Tile Palette is created with Tile Palette window docked in the Editor and then the project is re-imported then ArgumentNu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/HDRP/DownsampleDepth'" warnings are thrown after building a project
- Scene is not rendered and appears black when the Custom Renderer Feature is utilized
- [ShortcutManager] The Context Menu is not updated in the Shortcuts menu when resolving a Binding Conflict
- [Quest] Foveation Level is 0 when SRP Foveation is enabled
- Freeze when displaying text with "-T" in Play mode