Search Issue Tracker
Fixed in 2.6.3
Votes
0
Found in [Package]
2.6.0-preview.2
Issue ID
1274989
Regression
Yes
[Cinemachine] Camera stutters when it has CinemachineBrain component and it is using the Smart Update method
How to reproduce:
1. Open the attached "New Unity Project.zip" project and Scenes/SampleScene scene
2. Enter Play mode
3. Observe the Game view
Expected result: Camera moves smoothly
Actual result: Camera stutters when moves
Reproducible with: 2019.4.10f1, 2020.1.5f1, 2020.2.0b2 (Cinemachine 2.6.0-preview.2 - 2.6.2-preview.1)
Not reproducible with: 2019.4.10f1, 2020.1.5f1, 2020.2.0b2 (Cinemachine 2.3.3 - 2.5.0)
Could not test with: 2018.4.27f1 (Could not downgrade)
Comments (1)
-
PauSolsona
Jul 17, 2022 22:03
It's not resolved in 2021.3.5.f1 with Cinemachine 2.8.6
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit throws warning and fails to clear references when fields are not typed as UnityEngine.Object
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
Resolution Note (fix version 2.6.3):
This was indeed a regression introduced in 2.6.0. OrbitalTransposer was not respecting the target position warp.
Resolution Note (fix version 2.6.3):
Fixed in:
Version: 2020.1.17f1, Cinemachine 2.6.3
Resolution Note (fix version 2.6.3):
Fixed in: 2020.2.0b14, Cinemachine 2.6.3