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[GearVR | Note4] Note4 GearVR renders black screen when splash screen en...
1) ensure VR enabled2) ensure Oculus SDK in list3) ensure splash screen enabled4) deploy to Note45) Observe screen render black Read more
A CanvasRenderer with multiple materials doesn't render correctly when r...
Steps to reproduce:1. Open attached project "RenderIssue.zip"2. Expand Canvas game object and delete one Image for blue material to ... Read more
Instantiating non-readable texture crashes Unity on Texture2D::AwakeFrom...
How to reproduce:1. Open the attached project2. Open "scene" scene3. Select Directional Light, change Obj Array size to 1 and attach... Read more
Keyframe at frame 0 generated incorrectly when rotating pbject with child
Steps to reproduce:1. Open attach file.2. Open Scenes -> Test scene3. Open animation window pick any frame except frame 0 and rot... Read more
UI Elements in ScrollView repositioned on Android device.
Steps to reproduce:1. Open attached project2. Build on android-UI elements are repositioned incorrectly in ScrollView Expected resul... Read more
Google Play Games Services plugin throws compiler errors on 5.5.0b7, 5.5...
Steps to reproduce:1. Open the project2. Notice that Google Play Games services throws compiler errors in console Expected: freshly ... Read more
Undoing the creation of a custom type gameobject results in a crash
Steps to reproduce:1. Download and open attached project2. In the hierarchy window, Right click--> Tilemap to create the custom t... Read more
If asset bundle scene is loaded with one frame delay, object which uses ...
How to reproduce:1. Open the attached project2. Make a build using the Build->Build with asset bundles menu3. Run TerrainBundle.e... Read more
AudioClip.isPlaying returns false on the second frame when playing clip ...
Reproduction steps:1. Open the "bug.zip" project2. Open the "Test" scene3. Play and wait for scene to pause4. Notice the output in t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates