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Changing BlendTree name doesn't get reflected in Project view
Steps to reproduce:1. Open the attached project2. Select 'Dave' BlendTree within 'ControllerA'3. Change the name, f.e. to 'Dave2'4. ... Read more
Shader compiler regression on preprocessor ## for mobile in 4.5
Preprocessor token pasting operator (##) regressed in some shaders when cross-compiling for GLSL starting with 4.5. E.g. "i.##uv" wh... Read more
Build & Run for windows store apps fails
To reproduce:1. Create an empty project2. Build & run for windows store apps - failException: Failed to build Visual Studio proj... Read more
Surface shaders: two spaces between "#pragma" and "surface" cause errors...
"#pragma surface" works; "#pragma surface" (more spaces) does not. Regression in 4.5 from 4.3 Read more
Crash while playing animation
To reproduce:1. Open 'tomtest' scene2. Open animator3. Click on '1 : Speech Gestures'4. Play the scene5. Play 'speech 1' in animator... Read more
Masks don't render on device
To reproduce:1) Download and open project2) Run in editor and notice mask effect3) Build and run for iOS4) Notice that there's no ma... Read more
setting 'handle rect' on scrollbar to 'scrollbar' makes it so you can't ...
1. create a scrollbar2. in inspector under 'handle rect' set it to 'scrollbar'3. observe how scroll bar is very wide in the scene vi... Read more
Ctrl & Left Click & Drag in Scene view causes error
- Create a new project.- Add a plane to the hierarchy in the scene.- Save the scene.- Load the scene. (if you want to be sure, creat... Read more
Unity does not handle OSX dot underscore "._foo.bar" system files well o...
Unity does not handle OSX dot underscore ".foo.bar" system files well on WindowsIf project contains "..bar" and "._.bar.meta" files ... Read more
Calling AssetBundle.Unload Forces all current AssetBundle.Load's to fini...
To reproduce:1. Open attached project "AssetBundles 4.3"2. Open scene test. It contains a button that when pressed will try to load ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled