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Collliders unstable due to body type constantly being set to kinematic
To reproduce:1. Open the project2. Enter play modeThe boxes fall apart Expected: the stack of boxes is stable and does not fall apar... Read more
[VR] The effect of render viewport scale is greater when using single pa...
Setting the render scale to 0.35 with single pass on results in a far 'granier' image than when setting the render scale to 0.35 wit... Read more
[Linux Editor] Accessing a native plugin crashes the Editor in GetInterf...
Steps to reproduce:1) Open the attached project.2) Open 'main' scene.3) Press Play. Result:The Editor crashes in GetInterfaceImpl(Un... Read more
[Linux Editor] Shader fails to compile on Linux
Shader fails to compile on Linux. It compiles fine on OSX (bot use OpenGL Core profile). Steps to reproduce:1) Open the latest attac... Read more
ReleaseAllScriptCaches did not release all script caches error followed ...
Steps to reproduce: 1. Open attached project provided in link bellow2. Open scene "town1" and run it3. Start as host. To simplify re... Read more
Crash in ProceduralMaterialData::GetSubstancePackage when opening likely...
I have a test scene for a hi-res terrain with RTP etc. Not much else in the scene at all.The editor crashed suddenly; I believe the ... Read more
Crash in UnityScene::GetBuildIndex() const when SceneManager.UnloadScene...
To reproduce:1. Open attached project2. Run "Untitled" scene3. Editor crashes Reproducible: 5.5.0b8Regression from 5.4.2f1 Read more
UnityWebRequest does not indicate that a SSL certificate is invalid
Steps to reproduce: 1. Open the project.2. Hit play3. Notice there is a webpage output to the Debug.Log which includes:<div id="c... Read more
[Linux Editor] Game view flickers when previewing splash screen in the E...
Splash screen preview does not work on the Linux Editor. Instead of showing the splash screen effects, the Game window flickers. Ste... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code