Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.4.0f3
Issue ID
835334
Regression
Yes
Collliders unstable due to body type constantly being set to kinematic
To reproduce:
1. Open the project
2. Enter play mode
The boxes fall apart
Expected: the stack of boxes is stable and does not fall apart
Actual: the boxes do fall apart
Reproduced on: 5.5.0b7, 5.4.2f1, 5.3.6p7
Not Reproducible on: 5.3.2f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rigidbody2D.Slide API does not have the needed configuration when creating a 2D Top-Down character controller
- Opening reference for "Playables"component redirects to a missing page
- Sprite Renderer image is changed when switching Mask Interaction and changing Sprite to a shared Sprite
- An unsigned integer is not compared with an integer correctly in player when using IL2CPP backend
- Graphical artifacts are being rendered in Scenes that are loaded during run-time when GPU Resident Drawer is turned on
Add comment