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DLL files are not excluded during building for standalone platform, even...
To reproduce: 1. Open the project, attached by the user (TestCreatingDll.zip) 2. In the Project view, select TestDll_Editor asset 3... Read more
VSTU: Node not supported: 'Vector3 - Vector3
Adding a Vector3 operation to the Visual Studio 2017 Watch window displays: "Node not supported: 'b - a' " How to reproduce: 1. Ope... Read more
Crash in GdipCreateBitmapFromStream when calling System.Drawing.Bitmap c...
To reproduce: 1. Open the project, attached by the user (GifWriterCrash.zip) 2. Open "1" scene 3. Enter Play mode 4. Press E on the... Read more
[Regression] 'AssetImporterEditor: assetEditor has null targets!' is sho...
Steps to repro: 1. Open attached project; 2. In the Project folder multiselect four .spm prefabs by shift-clicking on them; 3. In t... Read more
[OSX][New scripting runtime] Editor crashes after attaching VS debugger ...
1. What happened Reproducible on OS X with new runtime only - doesn't happen on legacy Mono. Editor crashes, with no Bug Reporter be... Read more
[Regression][UI] WindZone's mode is displayed as text field instead of d...
Steps to repro: 1. Open attached project and 'test' scene; 2. Select WindZone gameobject in the Hierarchy; 3. Observe Mode field in... Read more
Setting "Default Behavior Mode" to "2D" breaks HDR rendering
Steps to reproduce: 1. Download RenderDoc and install it on your machine (if you don't have it already) 2. Open attached project 3. ... Read more
[iOS] Building iOS project with disabled stripping fails in Xcode with a...
Steps to reproduce: 1. Open new Unity project 2. Switch to iOS 3. Uncheck 'Strip Engine Code' checkbox 4. Build for iOS 5. Try to b... Read more
[Android] Memory consumption has increased in 2017.2 compared to 2017.1
1. What happened Runtime memory consumption (reported by 'Profiler.GetTotalReservedMemoryLong()') has grown by ~10MBs from 2017.1 to... Read more
[OcclusionCulling][Regression] Tree shadows are culled when zooming in i...
Steps to repro: 1. Open attached project and 't1' scene; 2. Open Occlusion tab (Window -> Occlusion Culling); 3. In Inspector open ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [WebGL]"TypeError: Cannot read properties of undefined (reading 'length')" error is thrown when starting the Player when config.autoSyncPersistentDataPath is set to true
- [UaaL] Freeze on "GetLightingSettingsOrDefaultsFallback()" when rotating device screen after unloading Unity framework
- A white vertical artifact is present when any Material from HDRI is used for a panoramic skybox
- Editor freezes when handling Havok collision interactions between a thin collider and the player controller
- No blue outline is shown on a folder in the Project tab when an external file is being dragged over the folder