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Adding a custom attribute to a derived class makes IsSubclassOf return f...
How to reproduce: 1. Download attached project file and open "AttributeBugReport" Scene 2. In Window Panel go to Tools -> Test The a... Read more
Vertical Layout Group doesn't update the children when the size of one i...
To reproduce: 1. Open the project, attached by the user (UISketches2017.2b.zip) 2. Open "EmptyScene" scene 3. Find PanelItem game o... Read more
Transparent Atlas Sprites bleeding into the sprite when sliced in one axis
How to reproduce: 1. Download attached project and open "Bug" Scene 2. Press Play Expected result: Atlas sprites shouldn't bleed in... Read more
[AW] Last key does not respect previous key's type
A key created after the last key, no longer respects the previous key's type. In this case, all my keys are linear, but when I add a... Read more
[Trails] Generate Lighting Data throws console errors and visually glitches
Repro steps: 1. Open scene 1 from the attached project. 2. Select one of the particle systems, and tick "Generate Lighting Data" in ... Read more
[Android] UnityWebRequest does not recieve all the Set-Cookie header data
How to reproduce: 1. Open user provided project 2. Build and deploy to device 3. Launch node server using the provided 'server_http.... Read more
NavMesh.CalculatePath.corners return 0 when outside of the NavMesh area ...
Reproduction steps: 1. Download project "PathApagar.zip" and open in Unity 2. Enter Play mode 3. Select Navigation 4. Chose object "... Read more
[Android][Vulkan] Application crash if Graphics API is set to Vulkan/Ope...
Steps to reproduce: 1) Download attached project 'AndroidCrashRepo.zip' and open in Unity 2) Make sure Development Build and Autoco... Read more
Crash at iplLoadFinalizedScene when starting Play Mode with SteamAudio p...
To reproduce: 1. Open attached Unity project "aeRemainAsShifting.zip" 2. Open "proto" scene in "SCENES" folder 3. Enable Steam Audio... Read more
[iOS] Player crashes after changing screen orientation for a lot of time...
Screen orientation is changed to Landscape or Portrait every 1 seconds by script. After 500 - 15000 times iOS Player crashes. Scree... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Assertion printed when Maximum Reflection Probe count is higher than 64 due to k_MaxCubeReflectionsOnScreen when Raytracing is enabled
- Seams are visible on the Water System when multiple tiles are used and their Surface type is set to River
- Matching Game View creates unsaved changes even though nothing to save
- AudioClips do not have path or GUID in Build Report and incorrect size is reported
- The rendered color of the preset differs from the preview color when adding a new swatch in the HDR Color Picker