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[VideoPlayer] Buffer overflow warnings when we start playing VP8 video w...
How to reproduce:1. Open the attached project2. Open and play Far Plane scene. Video will start playing3. Press "PlaybackSpeed" butt... Read more
[Shadergraph] Simple Noise has upper "edge" of values, above which it wi...
Reproduces on a Mali-G71 GPU which is somewhat low end.Repro steps1. Download the attached shadergraph2. Make a URP project3. Put th... Read more
OnMouse_ event handlers warning appears when building for Android/ iOS/tvOS
“Game scripts or other custom code contains OnMouse_ event handlers. Presence of such handlers might impact performance on handheld ... Read more
Exception: Unity.IL2CPP.Building.BuilderFailedException is thrown when b...
How to reproduce:1. Open the user's attached "verify.zip" project2. Open the "SampleScene" Scene3. Go to File -> Build And Run4. ... Read more
Immutable Prefabs can't be fully opened from the Hierarchy nor the 'Open...
How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. Observe the Inspector Expected result: There is a little... Read more
[PolyBrush] Collider Mesh of a Prefab gets reset after undoing Sculpting...
How to reproduce:1. Open the attached '1325318.zip' project2. Open 'SampleScene'3. In the Hierarchy select the Plane4. Open Tools &g... Read more
CullPerObjectLights have ms increase every frame when Light Probe proper...
How to reproduce:1. Open the attached "CullPerObjectLights.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Open the ... Read more
Multiple warnings are thrown on building the player for tvOS mentioning ...
Multiple warnings are thrown on building the player for tvOS mentioning Missing layer for the image Following warning messages appea... Read more
[XR SDK][Oculus] Editor crashes on SetUserDefinedSettings when entering ...
Reproduction steps:1. Make sure all system's microphones are disabled (Control Panel > Hardware and Sound > Sound > Recordi... Read more
[iOS] [URP] Time.unscaledDeltaTime increases when locking and unlocking ...
Reproduction steps:1. Open the project in "ondemandrenderingbug.zip"2. Build "SampleScene" for iOS and deploy it to a device3. Shut ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI GameObjects are not positioned at 0,0,0 when creating them while Scene view is active
- Mesh Filter and Mesh Renderer property icons are difficult to see on blue highlight when selected in Animator window
- Orientation X, Y, and Z input fields are misaligned with other Element 0 fields in the Tile Palette window
- Rendering Debugger's Overdraw is displayed incorrectly when Fog is enabled
- Locked tabs end up selecting the same asset when another window is maximized and unmaximized