Search Issue Tracker

1
votes
Fixed

iOS Splash screen shows incorrectly after initially showing correctly on...

iOS

-

Jun 26, 2018

-

Version/s: 2017.4.1f1, 2017.4.6f1

To reproduce:1. Open attached project "SplashRotation.zip"2. Build for iOS device3. Observe that on iPhone splash screen at the begi... Read more

0
votes
Duplicate

[Prefab Mode] Ambient light does not affect gameObjects in Prefab Mode

Graphics - General

-

Jun 25, 2018

-

Version/s: 2018.2.0x

To reproduce:1. Open 'smallRepro' project2. Open '-- test pet' scene3. Notice that 'Mine Rock' prefab's model is affected by ambient... Read more

0
votes
Duplicate

TrailRenderer is not visable when moving just on X or Y axis and Width v...

Visual Effects - Legacy

-

Jun 18, 2018

-

Version/s: 2017.2.0b7, 2017.3.0a4, 2017.4.0f1

How to reproduce:1. Open attached project "LineRendererGlitching.zip" and scene "SampleScene"2. Enter Play mode3. With WASD keys mov... Read more

0
votes
By Design

Changes made using TextureImporter.SetPlatformTextureSettings are not pr...

Asset - Importers

-

Jun 25, 2018

-

Version/s: 2018.2.0b9

How to reproduce:1. Open the user-submitted Project2. In the Project Window click on the "Test Sprite" - observe the Override and Ma... Read more

0
votes
By Design

AfterForwardOpaque command buffer renders too late when rendering dynami...

Graphics - General

-

May 24, 2018

-

Version/s: 2018.1.0f2

Steps to reproduce:1. Download and open the attached project2. Open Scene "DemoSceneWater"3. Enter Playmode4. Set "Clouds" to any va... Read more

1
votes
By Design

Huge GFX.WaitForPresent loads when using ECS

Scripting

-

Jun 18, 2018

-

Version/s: 2018.1.5f1

Steps to reproduce:1. Open User-supplied project (the first one)2. Open and play Scene "SampleScene"3. Using WASD, fly closer to the... Read more

0
votes
Fixed

PlayableBehaviour.ProcessFrame isn't being called properly

Animation

-

Jun 23, 2018

-

Version/s: 2018.1.1f1

How to reproduce:1. Open the user-submitted project2. Enter Play mode and click on the Playable Graph Window3. In the Playable Graph... Read more

0
votes
Fixed

[iOS] Builds fail when Bundle ID doesn't include at least two dots

iOS

-

Jun 27, 2018

-

Version/s: 2018.2.0b9

Steps to reproduce:1) Open any project.2) Set the bundle ID to something without dots or a single dot.3) Press build. An exception i... Read more

1
votes
Fixed

Editor throws enum errors when calling OnInspectorGUI() or setting Edito...

IMGUI

-

Jun 27, 2018

-

Version/s: 2018.1.3f1

How to reproduce:1. Download and open attached project "UnityEventBugReport"2. Select "GameObject" object in Hierarchy3. In Inspecto... Read more

0
votes
Not Reproducible

[FBX] Crash on fbxsdk::KFCurve::KeySet when importing fbx file

Asset - Importers

-

Jun 27, 2018

-

Version/s: 2018.1.0f2

How to reproduce:1. Open the "fbx_crash.zip" project2. Reimport "model.fbx" Actual result: Unity crashes. Reproducible with: 2017.1.... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.