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[HDRP] Baked lighting is not cleared after opening a new scene
Reproduction steps: 1) Open HDRP template or other project2) Bake lighting3) Open new scene4) Delete all gameobjects and add a new p... Read more
[Mobile] Crash on UnloadAssetBundle when calling AssetBundle.Unload()
How to reproduce:1. Open the "AssetBundleUnload.zip" project with iOS or Android platform2. Assets > Build AssetBundles3. Build &... Read more
[ShaderGraph] Mesh Outputs in the VFX graph don't render correctly when ...
Repro steps:1. Open the attached package2. In the game view, observe that the capsule on the left only shows partially Expected outc... Read more
Vertical line artifacts in UIElements control
With NVIDIA GTX 1050 or GTX 1060 GPUs on D3D11, vertical line artifacts may appear and persistently cover parts of the editor window... Read more
Unity project names are missing in Visual Studio 2017 when attaching wit...
Steps to reproduce:1. Download and open attached Unity project2. Create a new Unity project and open it aswell3. Using "Visual Studi... Read more
GameObjects with colliders have inaccurate collision with Terrain
Steps to reproduce:1. Open attached Unity project2. Open "SampleScene" scene3. Press Play Expected outcome: Cube lands on the very t... Read more
[Mobile][Unity Remote 5] Accelerometer input doesn't refresh when reente...
How to reproduce:1. Open the attached UnityRemote_746345.zip project2. Open the Sample Scene3. Go to Menu bar-> Edit-> Project... Read more
Objects inside a Canvas have hyper-sensitive rotation when Rotate Gizmo ...
How to reproduce:1. Create a new project2. Create a new UI element (E.g Button)3. Select the UI object with the Rotate Tool4. Use th... Read more
[Linux] [Editor] Available screens are not detected with Screen.resolutions
How to reproduce:1. Open the attached project '1200397repro.zip'2. Open SampleScene3. Enter Play mode and observe the console Expect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title