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0
votes
Fixed

[HDRP] Stack Lit Shader Graph Material Coat Smoothness value is inverted

Package: Scriptable Render Pipeline HD

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Nov 26, 2019

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Version/s: 7.1.5, 7.1.6

Reproduction steps:1. Open project in "StackLitShaderBug.zip"2. Open "SampleScene" Scene3. Notice how SSR works on StackLit Material... Read more

0
votes
Won't Fix

[Addressables] Unhandled exceptions appear when trying to catch wrapped ...

Package: Addressables

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Nov 24, 2019

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Version/s: 1.3.3.

To reproduce:1. Open the QA attached project "1200639.zip"2. Press play3. Check the console for errors Actual result: Exception of t... Read more

1
votes
Won't Fix

[Perforce] Unity Editor drastically slows down if a currently connected ...

Version Control

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Dec 03, 2019

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Version/s: 2020.1.0a15

How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect to your MFA enabled server via P4V and th... Read more

0
votes
Fixed

[Turbulence] System.InvalidCastException: Invalid VFXExpressionCastIntTo...

Package: Visual Effect Graph

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Dec 04, 2019

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Version/s: 7.1.5

Repro steps:1. Create a new VFX2. Add a turbulence block in update3. Change the mode to Absolute Observe console errors:New VFX 1 : ... Read more

1
votes
Fixed

[Rider][Asset Database V2] Editor crashes on exit when External Script E...

Package: Rider

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Nov 11, 2019

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Version/s: 1.1.0, 2.0.0

How to reproduce:1. Download Rider IDE 2019.3 EAP 72. Create a new Unity project3. Set this version of Rider as the external script ... Read more

0
votes
Fixed

[Vector Graphics] Editor freezes when importing a specific SVG image

Package: Vector Graphics

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Dec 02, 2019

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Version/s: preview.10 - 2.0.0

How to reproduce:1. Create or open any project2. Install Vector Graphics package3. Drag and drop user's attached 'Gelbelsee-West.svg... Read more

0
votes
By Design

UI Raycast doesn't hit the object which is drawn on top

uGUI

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Dec 03, 2019

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Version/s: 2019.1.0a5, 2019.1.14f1, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Open attached project2. Open SampleScene and enter playmode3. Click on the button and verify that it works4. ... Read more

0
votes
By Design

[Android][Mali] Excess time spent in "Gfx.WaitForPresent" when using som...

Mobile

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Oct 24, 2019

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Version/s: 2017.4, 2018.4, 2018.4.11f1, 2019.2, 2019.3, 2020.1

Reproduction steps:1. Open "TestHuawei.zip" project2. Build & Run for Android (Development Build, Autoconnect to Profiler) Expec... Read more

0
votes
Won't Fix

[Mobile] Crash on WillDestroyGameObject() when calling DestroyImmediate(...

Mobile

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Dec 04, 2019

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Version/s: 2017.4, 2020.1.0a15

How to reproduce:1. Open the attached project for iOS or Android platform2. Assets > Build AssetBundles3. Build & Run the pro... Read more

0
votes
Fixed

Rotation gizmo is only selectable on one axis

Scene/Game View

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Nov 26, 2019

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Version/s: 2019.3

The rotation handle is not able to be selected consistently per-axis, it either ignores the event completely or engages the orbit ha... Read more

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