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0
votes
Fixed

[RenderDoc] Compute Shader Dispatch Calls do not show in the Event Log

Graphics - General

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Jan 18, 2016

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Version/s: 5.3.1f1

Repro steps:1) Open the project and main.scene in it2) Load RenderDoc on the Game View3) Press play and capture the frame with Rende... Read more

0
votes
Fixed

Window.Show method opens and instantly closes a pop-up window when calle...

Windows

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Feb 12, 2020

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Version/s: 2020.1.0a22

How to reproduce:1. Open the attached 'project-1219122.zip' project2. In the Editor select 'Window' > 'BugRepro' > 'Open conta... Read more

0
votes
Won't Fix

'Do not use ReadObjectThreaded on scene objects! - After saving Scene er...

Package: Graph Tools Foundation

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Jul 28, 2021

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Version/s: 0.11.0-preview

How to reproduce:1. Open the attached project's Scene labeled "New Scene"2. Create a new GameObject3. Delete the created GameObject4... Read more

2
votes
Not Reproducible

[WebGL] Xmlreader parses data incorrectly

WebGL

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Mar 09, 2015

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Version/s: 5.0.0f4

1. Build to WebGL2. Copy "data.xml" from project folder to folder where the index.html of the built game is3. Run the built project4... Read more

0
votes
Fixed

Pragma directive is incorrect when using multi_compile_vertex_local suffix

Shader System

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Dec 13, 2021

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Version/s: 2019.4, 2019.4.34f1, 2020.3, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. In the Hierarchy window, select the GameObjec... Read more

0
votes
Won't Fix

[Hierarchy] Sort options not available on macOS

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Aug 27, 2025

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Version/s: 6000.2.2f1, 6000.3.0a6, 6000.4.0a1

Steps to reproduce: Create a new Unity project Open the Hierarchy window Look for the Sort options dropdown (allowing sorting by Tra... Read more

0
votes
Duplicate

[Graphview] Contents of Input fields to Matrix nodes disappear when mous...

Package: GraphView

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Mar 09, 2020

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Version/s:

Reproduced in Version 2019.3.5f1 (d691e07d38ef)Does not reproduce in Version 2019.2.6f1 (fe82a0e88406)Reproduces in Version: 2020.2.... Read more

0
votes
Fixed

[ReflectionProbes][Multithreading] Crash on OSX when baking Probe during...

Global Illumination

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May 17, 2016

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Version/s: 5.4.0b18

1. What happenedRepro steps:1) Open the project ReflProbesCrash and scene random_generate_scene2) Play the scene3) While the mesh is... Read more

0
votes
Fixed

"Unknown managed type referenced" error is thrown when importing an Asse...

Packman

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May 11, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a15

Reproduction steps:1. Open the attached project (bug.zip)2. Open the Package Manager and select the Localization package3. Import th... Read more

0
votes
Postponed

[System.Flags] enums and EditorGUILayout.EnumMaskField is not handled pr...

Editor - Other

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Jun 05, 2015

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Version/s: 5.0.2f1

Setting up custom [System.Flags] enums and then trying to use them with EditorGUILayout.EnumMaskField does not yield expected result... Read more

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