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[URP] Clear(color) and Draw Mesh methods called for each Sorting Layer
Reproduction steps:1. Open project in "MyRepro.zip"2. Open Scene "0a18.unity"3. Notice that UniversalRP-HighQuality is using 2D Rend... Read more
Nested checked Menu items return incorrect values when the checking func...
Reproduction steps:1. Open the attached project2. Open script "Editor/NestedMenuTest.cs"3. Find "GetSettingsStatus()" and change "Ne... Read more
[WebGL] Xmlreader parses data incorrectly
1. Build to WebGL2. Copy "data.xml" from project folder to folder where the index.html of the built game is3. Run the built project4... Read more
[2D][Tilemap Extras] RuleOverrideTiles get removed from scene when upgra...
How to reproduce:1. Open the user's attached project("TilemapBugRepro.zip")2. Update the "Tilemap Extras" package to Version 1.6.2-p... Read more
[Android] VideoPlayer hangs or starts from the beginning at double speed...
Steps to reproduce:1. Open attached project2. Build & Run to an Android device3. Tap "seek" until the video with skip on drop se... Read more
Shader relative include paths do not work
To reproducible: 1. Open the project2. Right-click on C/NewSurfaceShader and select Reimport Actual: Error in console appears: "Shad... Read more
Addressables method LoadSceneAsync loads an empty Scene when loading fro...
How to reproduce:1. Open the attached project (Empty.zip)2. In the Project window select the 'TEST' ScriptableObject3. In the Inspec... Read more
[HDRP] Generating shader includes is broken. Unity package cache permiss...
How to reproduce:1. Create empty new 3D project2. Go to "Package Manager -> All" and install "Render-pipeline.lightweight 1.1.1"3... Read more
[XR] Quest crash with URP 10 preview and OpenGLES
Quest applications built with recent Unity trunk and URP 10.0.0-preview.26 hang.The hang does not occur using the same project with ... Read more
[System.Flags] enums and EditorGUILayout.EnumMaskField is not handled pr...
Setting up custom [System.Flags] enums and then trying to use them with EditorGUILayout.EnumMaskField does not yield expected result... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled