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Votes
0
Found in
2020.3.40f1
2021.3.11f1
2022.2.0b10
2023.1.0a13
Issue ID
UUM-16306
Regression
No
Nested checked Menu items return incorrect values when the checking function button is not at the same level
Reproduction steps:
1. Open the attached project
2. Open script "Editor/NestedMenuTest.cs"
3. Find "GetSettingsStatus()" and change "NestedMenuTest/Settings/GetSettingsStatus" above it to "NestedMenuTest/GetSettingsStatus"
4. In the Editor, go to "NestedMenuTest -> Settings" and check or uncheck the values in any way
5. Select "NestedMenuTest -> GetSettingsStatus" and check the console
Expected result: The console output correctly represents the checked and unchecked values
Actual result: The console output is incorrect
Reproducible with: 2020.3.40f1, 2021.3.11f1, 2022.2.0b10, 2023.1.0a13
Reproducible on: macOS 12.5.1 (Intel)
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Resolution Note:
Menu validation functions are activated only when menu is about to be displayed, thus the only intention of validate attribute is to enable or disable menu item while showing it. (ref. https://docs.unity3d.com/ScriptReference/MenuItem-ctor.html)