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IL2CPP Lidgren library crash Unity while run in Windows 7
How to reproduce:1. Open user-submitted project (IL2CPPProblem.7z)2. Make sure project will use IL2CPP for building builds2. Build t... Read more
Play button doesn't work after creating a animation in timeline
Steps To Reproduce: 1. Hierarchy > right click2. 3D Object > cube3. Go to Windows > Sequencing > Timeline.4. Select cube... Read more
burst_InsertIntoAggregate Crash When Calling Burst Discarded Extension M...
Steps to reproduce:1. Open User-supplied project2. Open Scene "SampleScene"3. Enter Play mode Expected: Unity does not crashActual: ... Read more
Particle System mesh render mode incorrectly randomize multiple meshes
How to reproduce:1. Create a new Unity project2. Import and open user's attached scene3. Press Play Expected result: spawns all sele... Read more
Keyboard input isn't detected when embedding the Windows Standalone appl...
Repro steps:1. User attached project folder -> _Build folder2. Run the Container.exe3. Press any keyboard button and observe the ... Read more
[Linux] Typing a character doubles the character in the Input Field
How to reproduce:1. Open user-submitted project (InputTestUnity.zip)2. Build and Run the project3. Type one character into the Input... Read more
[Il2CPP][Mono] Garbage Collection causes memory leak
Steps to reproduce:1. Open user attached project2. Open and play the scene3. Click "Create" in "Strong Test" row a few times to rais... Read more
Performance spike first time hovering mouse over UI field, button, etc
Steps to reproduce:1. Open attached project2. Open Profiler3. Press play4. Hover mouse over the UI element-Performance spike in prof... Read more
Crash on Scripting::ScriptingWrapperFor when destroying component with G...
How to reproduce:1. Open the "crash_on_change.zip" project2. Open the "SampleScene.unity" scene3. Select "Directional Light" and "Cu... Read more
Xilium.CEFglue plugin's libcef.dll file Not Found in Playmode but found ...
Reproduction steps:1. Open user's attached project ("CEFglue")2. Enter play mode and inspect the callback output on UI textbox3. Bui... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow