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[PLM] A specific asset causes lightmap generation to take very long/thro...
Steps to reproduce:1. Open user-submitted project2. Drag _TMP/Inner 2 prefab into the Scene3. Go to Window->Lighting->Settings... Read more
After renaming a file in Visual Studio it is not marked as changed in Un...
Reproduction steps:1. Create a new Unity project2. Set up collab and publish to be up to date3. Create a new C# script4. Open it in ... Read more
[.NET 3.5] Unity crashes when exiting Play Mode while a GameObject is be...
Repro steps:1. Open QA attached project "repro"2. Open Scene "0"3. Enter Play Mode4. Press space on your keyboard5. Exit Play Mode i... Read more
Editor throws compilation error when invoking a method with overloaded *...
How to reproduce:1. Download and open attached project "CSharpBug"2. Observe Console Expected result: Editor compiles script "Bug.cs... Read more
Quaternion.LookRotation breaks rotation physics when parented with a mov...
How to reproduce:1. Open user-submitted project (SpringBug)2. Enter Play Mode3. Press the 'space' key to parent and unparent the 'Sp... Read more
Objects with LPPVs do not receive realtime direct light when using Shado...
Steps to reproduce:1. Download the attached project and open TestLPPV scene2. Navigate to the lighting window and make sure that in ... Read more
[OSX] Menu bar options are active while loading the project
To reproduce:1. Create a new LightWeight project(for longer compiling time)2. Try to use menu bar options while the project is compi... Read more
Editor UI is not loading on upgrading a project from 2018.2 to 2018.3
Editor UI is not loading on upgrading a project from 2018.2 to 2018.3 Steps to Repro:1. Create empty a project with 2018.2.0f22. Upg... Read more
[Scripted Importer] Imported files are broken/detached from script
How to reproduce:1. Open user's attached project2. In the Project view navigate to Assets -> Id1 -> maps3. Try reimporting any... Read more
[Prefabs] RawImage RenderTexture that was set via script reverts to defa...
To reproduce:1. Open project2. Open 'testScene'3. Select 'testCase' gameObject, press 'test' button in the inspector4. In hierarchy ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window