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[Quest] Application.quitting does not get triggered on Oculus devices
Reproduction steps:1. Open the user’s attached project2. Build and Run using Android build platform3. Observe the results via Quest ... Read more
SparseTexture clears the first six loaded Mips when the 7th Mip is loaded
Steps to reproduce:1. Open the attached project (case_1220572.zip) UPDATED version (04/13/2020 dieter.baets)2. Enter Play Mode3. Cli... Read more
Freeze/crash on MemoryProfilerStats::UnregisterObject when DownloadHandl...
Reproduction steps:1. Open the attached project “ReproProject”2. Open the “SampleScene” Scene3. Enter the Play mode4. Wait a few min... Read more
Messages in Android log: "Unable to find AudioPluginMsHRTF"
Reproduction steps:1. Open the attached project or create a new empty project2. Build and run the project on Android device3. Check ... Read more
10 times longer asset bundle building when building multiple small asset...
Steps to reproduce:1. Download and open project "assetbundletest.zip"2. Click "Assets/Build AssetBundles" - 16 asset bundles each co... Read more
Burst Complier throws the error "Internal compiler error for Burst ILPos...
Reproduction steps:1. Open the attached project “ReproProject”2. Ensure to switch to target Platform to Android3. Observe the Consol... Read more
[Android][Mono][IL2CPP] "Unable to find libc" error thrown when executin...
How to reproduce:1. Open user attached project2. Build to Android device3. Run the logcat and run the application Result: "Unable to... Read more
SpeedTree error is thrown when Rendering Layers for Lights are enabled
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Observe the Console ... Read more
[SerializedField] fields produce "Field is never assigned to..." warning
1. Open the attached project (warning.zip)2. Observe the warning in the console Expected: field with SerializeField attribute do not... Read more
Navigating between input fields with Tab does not enable opportunity to ...
Steps to reproduce: 1) Open Unity and create a new project2) Add an empty gameObject in the Hierarchy window3) In the Inspector wind... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12