Search Issue Tracker
User can not close down a custom editor window from a previous project
User can not close down a custom editor window from a previous project. To reproduce:- Import attached "TestWindow.unitypackage" and... Read more
Animator.targetRotation crashes Unity when called from an Editor script
Steps to reproduce the issue:1. Open the attached project and "MainScene" scene2. Open Animator window3. Select "Animator Crash Demo... Read more
Setting the material of an UGUI image being rendered in world space does...
Steps to reproduce : - import the project attached- open and play the scene "MainScene"- select World_Canvas/TestNode(Clone)/Image a... Read more
Instantiated UGUI prefab with a button calls the prefab's and prefab(clo...
Steps to reproduce:1. Open the attached project and scene "MainScene"2. Press play3. Click on the button4. Observe 2 messages in the... Read more
ManualResetEvent is constantly signaled when the debugger is attached
Reproducible with:Unity Version 4.5.0f1 (e04830e31929)Unity Version 4.5.0f2 (d9247508ae75) Resolution: This is part of the design of... Read more
uGUI objects with non-center anchor point are instantiated with wrong of...
Steps to reproduce:1. Open the attached project and the scene "canvas_bug"2. Press play3. Observe, that instantiated uGUI object hav... Read more
Screen.SetResolution has no effect in fullscreen
Steps to reproduce : - import the project attached- build and run the "MainMenu" scene- change the resolution in the menu- press sav... Read more
A buttton created with screen space mode set to camera is bigger by defa...
1. create canvas and set screen space mode to camera2. create button3. now set screen space mode to overlay and create button Observ... Read more
Slider joint gizmo visualization is incorrect (doesn't account for rotat...
Steps to reproduce : - import the project attached- open the scene "IncorrectSliderGizmo"- select the Quad with a Slider Joint and n... Read more
Cursor.SetCursor does not work properly in-editor on Mac
Steps to reproduce : - import the project attached- open the scene "Open Me"- select the "Select Me" game object- position the mouse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] Crash on with multiple stack traces when rendering large Terrain with specific hardware
- Crash on SkinnedMeshRendererManager when interacting with a prefab generated with uncombined meshes using Synty Sidekick Character Creator
- Crash on folly::detail::safe_assert_terminate_v when updating the Meta XR SDK Packages
- The text font falls back on a different font depending on the fallback font used
- Template is opened in Isolation when opening it in Context and users Save the UI Document when prompted to do so in UI Builder