Search Issue Tracker

Fixed in 5.0.X

Votes

0

Found in

4.5.0f1

Issue ID

605226

Regression

No

Cursor.SetCursor does not work properly in-editor on Mac

Input

-

Steps to reproduce :

- import the project attached
- open the scene "Open Me"
- select the "Select Me" game object
- position the mouse pointer over the scene view
- hold the control key and notice the cursor is changing
- repeat the same steps on Mac and notice that the cursor does not change

Comments (2)

  1. a436t4ataf

    Jul 11, 2015 15:28

    Still Broken in Unity 5.0.1.

    I love the way this is "resolved" when it blatantly isn't :(.

  2. NOAA_jeff

    Sep 23, 2014 19:07

    I'm using 4.6b17, and the bug is still there. This call fails to reset the mouse cursor to the default on my iMac within the editor:
    Cursor.SetCursor(null, Vector2.zero, CursorMode.Auto);

    The compiled Mac version works fine, however.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.