Search Issue Tracker
Shader loses color until shader is reselected at runtime when Light Laye...
Reproduction steps:1. Open attached Project2. Open Assets\Scenes\Forma Sample3. Press Play4. Select the newly generated Cube (Red/Bl... Read more
[XR SDK] Line renderer collides the controller when Single Pass renderin...
Reproduction steps:1. Open the attached project ("1332105R.zip")2. Open the "SampleScene" scene3. Enter Play mode4. Set Game windows... Read more
[HDRP] custom pass utils function blit two full screen triangles instead...
https://forum.unity.com/threads/custompassutils-some-pixels-drawn-twice-fixed-size-render-targets-not-working.1096018/ Read more
Terrain Shader is not saved when restarting the editor after upgrading M...
Terrain Upgraded to SRP Materials are not saved when restarting the EditorHow to reproduce:1. Open the attached "1332937_Repro" proj... Read more
Post-processing is disabled by default in the Forward Renderer when crea...
How to reproduce:1. Create a new 3D project2. Install the Universal RP package from the Package Manager (Window -> Package Manage... Read more
[UIR] Graphview text contains artifacts when the graph is zoomed out
How to reproduce:1. Open the user's attached "GraphView" project2. Open the "Simple Graph" window (GraphView->SimpleGraph)3. In t... Read more
Value set to serialized fields in OnValidate() method doesn't get displa...
Reproduction steps:1. Open user's project "Prefab test.zip"2. Select "Master Variant" Prefab in Assets/Prefabs3. Enter Prefab editin... Read more
Mouse cursor flickering when hovering over editor window edges on Window...
Reproduction steps:1. Create a new project2. Select View Tool in the top toolbar (Hand icon)3. Hover mouse cursor over editor Scene ... Read more
[Android][IL2CPP] UnityLinker.exe fails to build a project when it conta...
How to reproduce it:1. Open the user's attached project "WanderingStar.zip"2. Build and Run it on Android3. Observe the Console wind... Read more
"Wireframe" and "Shaded Wireframe" Scene View shading modes don't work w...
1. Open a project and make sure the graphics API is set to DX122. Create a new "Unlit" shader asset and add '#pragma use_dxc' to the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions