Search Issue Tracker

0
votes
Won't Fix

Shader loses color until shader is reselected at runtime when Light Laye...

Package: Scriptable Render Pipeline HD

-

Apr 23, 2021

-

Version/s: 11.0.0

Reproduction steps:1. Open attached Project2. Open Assets\Scenes\Forma Sample3. Press Play4. Select the newly generated Cube (Red/Bl... Read more

1
votes
Fixed

[XR SDK] Line renderer collides the controller when Single Pass renderin...

XR SDK

-

Apr 27, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a14

Reproduction steps:1. Open the attached project ("1332105R.zip")2. Open the "SampleScene" scene3. Enter Play mode4. Set Game windows... Read more

0
votes
Fixed

[HDRP] custom pass utils function blit two full screen triangles instead...

HD RP

-

May 04, 2021

-

Version/s:

https://forum.unity.com/threads/custompassutils-some-pixels-drawn-twice-fixed-size-render-targets-not-working.1096018/ Read more

0
votes
Fixed

Terrain Shader is not saved when restarting the editor after upgrading M...

Shader System

-

Apr 30, 2021

-

Version/s: 2020.3, 2020.3.6f1

Terrain Upgraded to SRP Materials are not saved when restarting the EditorHow to reproduce:1. Open the attached "1332937_Repro" proj... Read more

0
votes
Fixed

Post-processing is disabled by default in the Forward Renderer when crea...

Package: Scriptable Render Pipeline Universal

-

May 03, 2021

-

Version/s: 12.0.0

How to reproduce:1. Create a new 3D project2. Install the Universal RP package from the Package Manager (Window -> Package Manage... Read more

0
votes
Fixed

[UIR] Graphview text contains artifacts when the graph is zoomed out

Graph Tools Foundation

-

Apr 21, 2021

-

Version/s: 2021.2.0a14

How to reproduce:1. Open the user's attached "GraphView" project2. Open the "Simple Graph" window (GraphView->SimpleGraph)3. In t... Read more

0
votes
Fixed

Value set to serialized fields in OnValidate() method doesn't get displa...

Serialization

-

May 01, 2021

-

Version/s: 2018.4, 2019.4, 2020.3, 2020.3.3f1, 2021.1, 2021.2

Reproduction steps:1. Open user's project "Prefab test.zip"2. Select "Master Variant" Prefab in Assets/Prefabs3. Enter Prefab editin... Read more

0
votes
Fixed

Mouse cursor flickering when hovering over editor window edges on Window...

Windows

-

May 04, 2021

-

Version/s: 2021.2.0a1

Reproduction steps:1. Create a new project2. Select View Tool in the top toolbar (Hand icon)3. Hover mouse cursor over editor Scene ... Read more

1
votes
Fixed

[Android][IL2CPP] UnityLinker.exe fails to build a project when it conta...

IL2CPP

-

Apr 13, 2021

-

Version/s: 2020.3, 2020.3.2f1, 2021.1

How to reproduce it:1. Open the user's attached project "WanderingStar.zip"2. Build and Run it on Android3. Observe the Console wind... Read more

0
votes
Fixed

"Wireframe" and "Shaded Wireframe" Scene View shading modes don't work w...

Quality of Life

-

May 04, 2021

-

Version/s:

1. Open a project and make sure the graphics API is set to DX122. Create a new "Unlit" shader asset and add '#pragma use_dxc' to the... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.