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[OSX] Menu bar options are active while loading the project
To reproduce: 1. Create a new LightWeight project(for longer compiling time) 2. Try to use menu bar options while the project is com... Read more
Editor UI is not loading on upgrading a project from 2018.2 to 2018.3
Editor UI is not loading on upgrading a project from 2018.2 to 2018.3 Steps to Repro: 1. Create empty a project with 2018.2.0f2 2. ... Read more
[Scripted Importer] Imported files are broken/detached from script
How to reproduce: 1. Open user's attached project 2. In the Project view navigate to Assets -> Id1 -> maps 3. Try reimporting any f... Read more
[Prefabs] RawImage RenderTexture that was set via script reverts to defa...
To reproduce: 1. Open project 2. Open 'testScene' 3. Select 'testCase' gameObject, press 'test' button in the inspector 4. In hierar... Read more
Settings Menu in Paint Trees Section is missing when there are no Trees ...
How to reproduce: 1. Open the attached "TestFor1057529.zip" project's SampleScene 2. Select Terrain GameObject from the Hierarchy 3.... Read more
[Android][Meizu Pro 7 Plus] Rotating GO with lambert material makes it f...
Steps to reproduce: 1. Open user attached project 2. Deploy to device 3. Inspect visual artifacts Reproduced on: 2018.1.0f2, 2018.2... Read more
ScreenCapture.CaptureScreenshot produces blurry screenshots when the 'su...
How to reproduce: 1. Open user-submitted project (SuperScreenTest) 2. Enter Play Mode 3. Open the 'SupersizedScreenshot.png' in the ... Read more
UnityEngine.Transform:FindRelativeTransformWithPath crash in VR
Fixed in 2018.3.0a5 Read more
AspectRatioFitter has one frame delay after enabling a GameObject when e...
If AspectRatioFitter is used with envelope parent mode then layouting is exhibiting a one frame delay when the game object containin... Read more
[Improved Prefabs] Editor freeze and black screen when entering Play mod...
How to reproduce: 1. Open a new project 2. Create a Terrain in the Scene 3. Add a texture to the Terrain 4. Enter the Play mode Exp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette Edit mode turns off in Play Mode
- The Editor crashes when Generating Font Atlas in the Font Asset Creator with “9999999999” padding and 256x256 Atlas Resolution
- [iOS] An “ArgumentNullException” error is thrown when GetIntroductoryPriceDictionary() method is called
- Memory leak warnings are constantly thrown when Generating Font Atlas in Font Asset Creator with 4096x8192 Atlas Resolution
- “Glyph rendering has been aborted due to sampling point size” Log is printed and Font Atlas is not generated when Atlas Resolution is 8192x8192, and the Render Mode is SDF