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Prefab mode background disappears
Opening in Prefab Edit Mode (Nested Prefabs) the bluw background can disappear. Leaving you with the standard skybox. Steps to Repro... Read more
ParticleSystem.Emit() doesn't emit particles and throws errors when "Vel...
Repro steps:1. Open QA attached project "repro"2. Enter Play Mode3. Press the button in the Game View and observe particles being em... Read more
[ARKit Plugin] No method to stop the ARSession once started
Reproduction steps:1. Create a new Unity project.2. Import the Unity ARKit Plugin.3. Build and start the session.4. Try to stop the ... Read more
In Profiler, most of the "CPU Usage" details are missing when the saved ...
How to reproduce:1. Open attached project "NavMeshTest.zip" and scene "NavMeshTest"2. Open Profiler window and enable "Record"3. Ent... Read more
Cursor.lockState is ignored after Alt+Tab
Reproduction steps:1. Open the attached project "CursorSample_Project";2. Build the project for MacOS or Windows;3. Open the built p... Read more
Crash on build exit that is using Post Processing Stack V2
How to reproduce:1. Open user-submitted project (EmptyProject.zip)2. Build the project and run3. Press ALT+F4 to exit Expected resul... Read more
Timeline animation clip Inspector fields don't accept commas as decimal ...
How to reproduce:1. Open user-submitted project (AnimationSpeed.zip)2. Open "SampleScene.unity" scene3. Select "Timeline" game objec... Read more
Unity freezes for a short time when prefab with animation is selected
To reproduce:1. Open attached project "New Unity Project (8).zip"2. Select 31.prefab from the project window3. Observe as Unity edit... Read more
[LWRP] Terrain paint brush highlighter is missing when using the Light W...
How to reproduce:1. Create a new LWRP Project2. Create a Terrain and click on the Paint mode3. Click on any of the Painting Brushes ... Read more
Editor crashes with OpenRL code 501 and 502 errors when configuring avatar
How to reproduce:1. Open the "Testninja_wip.zip" project2. Open the "samplescene_ninja" scene3. Select "NinjaCharacter4.fbx" in the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used