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9
votes
Fixed

Crash on UI::Canvas::GetRenderMode() const when changing levels

uGUI

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Sep 27, 2022

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Version/s: 2021.3.11f1

Reproduction steps:1. Open the user’s attached project2. Go to File → Build Settings and make sure that the selected Platform is iOS... Read more

0
votes
Fixed

Removing instance of prefab from scene takes long time, when Animation w...

Animation

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Mar 11, 2015

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Version/s: 5.0.0f4

To reproduce:1. Open attached project2. Open Main scene3. Delete AssasinPrefab from hierarchy4. Notice that it takes a long time6. R... Read more

4
votes
Won't Fix

Glitchy behaviour on Assets when using Hinge Joint Component

Physics

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Sep 14, 2021

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Version/s: 2019.4, 2019.4.0f1, 2020.3, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the project "Hinge_Joint_Repro"2. Open "Assets/Tutorials/Train Controller - Tutorial_01" scene3. Enter Pl... Read more

5
votes
Feature Request

UI Toolkit's VisualElement with "Overflow: hidden" property fails to cli...

UI Toolkit Framework

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Oct 23, 2025

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Version/s: 6000.2.9f1, 6000.3.0b8, 6000.4.0a3

How to reproduce:1. Open the attached “IN-120502_repro” project2. Observe the Game window. Notice that the corners of the black area... Read more

0
votes
By Design

NullReferenceException errors appear when using "select half" button

Scene Management

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Nov 29, 2022

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Version/s: 2020.3.42f1

How to reproduce:1. Download and open the attached project2. In the Project window, select both prefabs3. In the Inspector window, p... Read more

0
votes
Duplicate

Package Manager texts get shortened when using a high DPI monitor/high s...

UI Toolkit

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Oct 12, 2020

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Version/s: 2020.1.0b14, 2020.1.7f1, 2020.2, 2021.1

How to reproduce:1. Create a new project2. Open Package Manager and observe how the text looks (Norepro - not scaled.png, Repro - no... Read more

0
votes
Fixed

Error "GetLocalizedString is not allowed" when dragging polygon sprite t...

2D

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Jan 15, 2016

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Version/s: 5.4.0b2

How to reproduce:1. Create a new project2. Create a new "square" sprite type (Project window -> Create -> Sprites -> Square... Read more

0
votes
Fixed

WebGL building freezes when compiling Native JS

WebGL

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Jan 24, 2017

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Version/s: 5.3.1f1

To reproduce:1) Open attached project2) Make sure either Test scene is open or added to build order3) Build for WebGL Expected: The ... Read more

0
votes
Fixed

EditorGUI.FloatField cannot return "Infinity"

Editor - Other

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Mar 12, 2015

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Version/s: 5.0.0f4

To reproduce:1. Import attached script to project2. Select window->Bug Test3. Type infinity into first field4. Notice that 3.4028... Read more

0
votes
By Design

Geometry flickering based on camera location

Progressive Lightmapper

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Nov 29, 2016

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Version/s: 5.5.0f2

BY DESIGN:The reason for this flickering is batching. All geometry using specific shader flickers due to it using object-space data ... Read more

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