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[Windows] Mouse input doesn't work in multi-display secondary windows wh...
Reproduction steps:1. Download and open project 'Multidisplayissue.zip'2. Build scene 'SampleScene' to Windows Standalone player3. R... Read more
Unity Editor Silent Crashes when Visual Studio 2019 Debugger Breaks on a...
Reproduction steps:1. Open user attached Project2. Attach a Debugger3. Enable Breaking on StackOverflow Exception4. In the Scene att... Read more
Editor is lagging when selecting GameObject with event handling class
How to reproduce:1. Open the user's attached project2. Open scene Assets/KatalystTemplate/Core/Core3. Select the GameObject "PF_Debu... Read more
IL2CPP Scripting Backend build fails when using function pointers in a s...
Reproduction steps:1. Open the attached "1356723.zip" project2. Go to Player Settings (File > Build Settings > Player Settings... Read more
Assertion failed error is thrown when accessing AnimatorState.behaviours...
Steps to reproduce:1. Download and open the project "animatorstate-error.zip" in the Debug Build of Unity Editor2. Open Assets/Test.... Read more
Gap in line strip when drawing using GL.LINE_STRIP with 768 lines or more
How to reproduce:1. Open the attached Unity project ("LineStripIssueRepro.zip")2. Open SampleScene (Scenes -> SampleScene)3. Ente... Read more
Sprite atlas preview is rendered with artefacts when Atlas contains a Sp...
Steps to reproduce:1. Open the attached project "Case_1353765"2. Click on Texture 2D "Texture"3. In Inspector, open the Android Sett... Read more
Input System detects PointerMove event after PointerDown events in WebGL...
Reproduction steps:1. Open the attached "BrowserInputBugRepro.zip" project2. Load "SampleScene" in the Assets/Scenes folder3. Enter ... Read more
Null value is returned when calling MonoScript.FromScriptableObject()
How to reproduce:1. Open the user's attached project2. Open scene Scenes/Landing3. Find the "Buttons" object in the Hierarchy window... Read more
Build fails with System.InvalidOperationException error when building wi...
Reproduction steps:1. Open the user's attached project2. Build the project: Edit > Build Settings > Build And Run Expected res... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask