Search Issue Tracker
Game not fully displayed in Player when Windows "Scale and layout" is se...
How to reproduce:1. Open the attached project "testDpi.zip"2. Build the project (File>Build Settings...>Build)3. In the built ... Read more
Overlays menu starts flickering when spacebar is held down
Reproduction steps:1. Create a new Unity project using any template2. Open the Scene View3. Hold down the spacebar to open the overl... Read more
[Xcode] Bundle Identifier parts in Xcode project missing if they contain...
Steps to reproduce:1. Create a new project or open an existing one2. Use chinese characters for Product Name or Company Name (Edit -... Read more
[HDRP][XR][DXR] Mismatch issue between XR and non XR on 108_Emissive_Per...
Re-enable XR test for 108_Emissive_Perf_Exposure_0 and 108_Emissive_Perf_Exposure_12 test in HDRP DXR project and run Yamato. Observ... Read more
AssetPostprocessor ignores deleted assets when the deleted asset is reim...
Reproduction steps:1. Open the attached project ("TestImport.zip")2. Open the Assets directory via File Explorer3. Copy the "New Tes... Read more
[Package Manager] Feature sets are marked as "Release" even when they co...
How to reproduce:1. Create an empty project2. Make sure that Edit/Project Settings/Project Manager/Advanced Settings/Enable Pre-rele... Read more
HorizontalLayoutGroup fails to position children when entering/leaving P...
Reproduction steps:1. Open the attached "1350545.zip" project2. Notice how the red and green Panels are laid out3. Enter Play Mode E... Read more
[HDRP] Anisotropy and Iridescent material's "metallic" value jumps aroun...
Repro steps:1. Use a project with HDRP2. Create a new HDRP/Lit material, put it on a sphere in the scene, set the "Material Type" to... Read more
[HDRP] Planar reflections flicker from a distance when TAA is enabled
Reproduced in Version 2019.4.27f1 (23dc10685eb4) with HDRP 7.6.0Reproduced in Version: 2022.1.0a3.470 with 12.0.0Repro steps:1. Crea... Read more
[Android]SystemInfo.supportsTessellationShaders is false on some devices...
Steps to reproduce:1. Open the user's attached project "TessellationNotSupportPixelIssue-2021.2.zip"2. Build it to Android Expected ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
- Shader Graph validation errors are not pointing to the right implementation