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Scene is not loaded in iPhone5
To reproduce:1. Open the attached project2. Build and run for iPhone 5/5c/5S3. Click on the second hexagonal button4. Click freestyl... Read more
Models lighting change when the shader is changed dynamically from "diff...
Setting shader to "bumped specular" in the editor and then building the project results in the correct behavior. Reproduced on:Googl... Read more
Converted transitions using exit time not altered to have "Has Exit Time...
Steps to reproduce : - import the controller attached in the last reply in 4.5- go to SyncMelee layer- click on the transition from ... Read more
[ES] Z sorting issue of some objects/sprites/textures on Kindle devices
Some objects appear to be missing on an Android device. Reproduced on:Amazon Kindle Fire (blaze, 1st generation) with Android 2.3.4 ... Read more
Package Import Window will not resize when changing resolution
Package Import Window will not resize when changing resolution. When changing resolution on a monitor (or in my case changing which ... Read more
NullReferenceException in UnityEngine.UI.Graphic.Raycast
To reproduce:1. Open the attached project2. Hit Play, Click the OK button (It dismisses the panel by SetActive(false))3. See this ex... Read more
Awake methods of generic class children are not called
Steps to reproduce:1. Create a generic class which is derived from MonoBehaviour2. Create a class which is derived from previously c... Read more
unused scripts not stripped from build while docs claim that
-e: our documentation (http://docs.unity3d.com/Documentation/Manual/ReducingFilesize.html) claims that unused assets are removed fro... Read more
Agent gets wrong position when obstacle moves down right on the agent
Agent gets wrong position { NaN, 1,083333, NaN } when obstacle moves down right on it. Use ObstacleAboveAgent.zip project for repro Read more
Resizing obstacle doesn't affect agent
Repro steps:- Place carving obstacle near the agent- Enter play mode- Change obstacles size (if it has box shape) or radius (if it h... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled