Search Issue Tracker
Fixed in 5.0.1
Votes
0
Found in
4.3.4f1
Issue ID
602864
Regression
No
unused scripts not stripped from build while docs claim that
-e: our documentation (http://docs.unity3d.com/Documentation/Manual/ReducingFilesize.html) claims that unused assets are removed from builds. that seems to be not true for scripts. if that is as intended then the docs should mention that.
-repro:
--create new project
--save scene
--create new script and dont add it to the scene
--build standalone
--check the editor log to see that the script was included in the build
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Audio Random Container stops looping when Time parameter is enabled
- UI Builder can't set a background image to a sprite from a multi-sprite spritesheet in the Resources folder
- Light2D freeform does not render the internal part when rendered in certain shapes
- Using AddCopyPass causes an incorrect merging of passes.
- Negative Enum value is not pasted correctly when copying from another array
Add comment