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[ShaderGraph] ShaderGraph previews taking 50% of GPU
When you have an animated preview in ShaderGraph (with a time node somewhere upstream), ShaderGraph will peg the GPU, taking large a... Read more
Built project's resolution stays when changing back from non native to n...
How to reproduce:1. Create a new project2. Build any Scene (File->Build Settings...->Build)3. Open Windows Display Settings (R... Read more
Material breaks when copying Prefab from one Scene to another
How to reproduce:1. Open the attached project "BugRepoCopy.zip"2. Open Assets/[GAME]/Scenes/Islands/Island6/Island6.unity3. Drag and... Read more
Cubemap is rendered with major artifacts when opening a project while fo...
Steps to reproduce:1. Open the user's attached project with "-buildTarget Android -force-vulkan" command from Unity Hub2. Select the... Read more
Latest UDP package throws compilation error CS0103 when imported togethe...
Steps to reproduce:1. Create/Open any Unity project2. Open Package Manager3. Import Tutorial Framework package version 2.0.0 ("com.u... Read more
The new incremental builder fails to build projects with jslib or C++ pl...
If a package has a jslib or c++ plugin, Unity fails when building for WebGL. The jslib path points to Package/* instead of Library/P... Read more
[HDRP] Error is thrown and Build crashes when using a high resolution (5K)
How to reproduce:1. Create a new project using the HDRP template2. In the Game View, set a new resolution for 5120x28803. Create a n... Read more
UnityEditor.CoreModule.pdb supplied with Unity is either corrupted or it...
Reproduction steps:1. Open a new or an existing project2. Make sure Rider 2021.1 is selected as the External Script Editor in Prefer... Read more
[Undo] Unity crashes when performing large amount of redos that manipula...
How to reproduce:1. Open new Unity project2. In Hierarchy window, create multiple different prefabs, duplicate until you have around... Read more
[Android] Loading a simple Scene is around 10 times slower than before o...
How to reproduce:1. Open the user's attached project "loading-times2018.zip"2. Build and Run to an Android device3. Click the "Load"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
- Shader Graph validation errors are not pointing to the right implementation