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[Android] Input.touchCount returns 2 or less when more than 3 fingers t...
How to reproduce:1. Create a new project and import the attached package to it2. Build the project on Android3. Put three fingers on... Read more
Impossible to change the license
In editor click Unity -> Manage License -> Activate New LicenseExpected result: You get to input a new licenseActual result: N... Read more
[macOS] "No registered factory method" and NullReferenceException errors...
How to reproduce:1. Open the attached project "case_1295287-Project.zip"2. Open the Package Manager (Window->Package Manager)3. I... Read more
[Usability] Session and Log timestamps do not take into account User pre...
Steps to reproduce:1. * In Unity Cloud go to Account Settings and observe the Time Zone set2. Observe your local time and trigger an... Read more
[TestRunner] Playmode tests result counter fails to update when running ...
Playmode tests result counter fails to update after test execution from test runner window, refer attached video Steps to Reproduce:... Read more
Creating Visual Effect GameObject throws an error
How to reproduce:1. In a Hierarchy, right-click and select Visual Effects > Visual Effect2. Observe errors thrown in the console ... Read more
GameObject is added as a child when dragged from Project window in-betwe...
How to reproduce:1. Open attached project ("pro.zip")2. Select resource ("Square") from Assets folder3. Drag selected resource in-be... Read more
[IL2CPP] Build fails with 'System.String CthData.Range::StringFormInt(Sy...
Reproduction steps:1. Open the attached project.2. Go to "Build Settings > iOS > Player Settings > Other Settings > Conf... Read more
Removing instance of prefab from scene takes long time, when Animation w...
To reproduce:1. Open attached project2. Open Main scene3. Delete AssasinPrefab from hierarchy4. Notice that it takes a long time6. R... Read more
[HDRP] Enable GPU Instancing is not available when ShaderGraph Master no...
Reproduction steps:1. Open the attached "New Unity Project.zip" project and Scenes/Sample Scene scene2. Navigate to Assets/Test Data... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject