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'Failed creating system' errors when baking terrain with boundary height...
Steps to repro: 1. Open attached project and '2_SculptTerrain' scene; 2. Open Lighting window (Window -> Lighting -> Settings); 3. ... Read more
Object in the client snaps back to the last sync position after adding a...
To reproduce: 1. Open the project, attached by the user (authority_bug_919473.zip) 2. Build and run the project for standalone 3. ... Read more
Asset resizing tab on the bottom in the Project window does not exist wh...
To reproduce: 1. Open a new Unity project 3. Switch to One Column Layout in the Project folder Expected result: there should be a s... Read more
[UI] Buttons` hit areas are shifted when full-screen resolution is chang...
To reproduce: 1. Open user's attached project 2. Build it for Windows OS (x86_64) and make sure that "main" scene is included in bui... Read more
An error "Failed to re-package resources" appears during building the pr...
Reproduction steps: 1. Create a new project; 2. In Android Player Settings set Target API Level to Android 4.4 or lower; 3. Build th... Read more
Unity crashes at mono_add_process_object while importing project
Steps to reproduce: 1. Download 922277_repro.zip 2. Open project 3. While importing Unity crashes Results: Unity crashes Reproduc... Read more
Sprite Packer lost alpha information of packing texture
Steps to reproduce: 1. Import texture that has alpha information to Unity Project 2. Change Texture Type to 'Sprite (2D and UI)'. 3... Read more
Menu.SetChecked state is lost after entering a Play mode in the Editor
Reproduction steps: 1. Open the attached project "MenuItemCheck.zip"; 2. Click on MenuItemCheck -> The Menu Item to set the check in... Read more
XRSettings.supportedDevices does not return a list of supported VR devices
To reproduce: 1. Open attached project; 2. Open "test' scene; 3. Enter play mode; 4. Look to the Console. Expected result: XRSetti... Read more
Crash on Unity close when calling XRSettings.LoadDeviceByName with non-e...
To reproduce: 1. Open attached project; 2. Open "test" scene; 3. Enter play mode; 4. Exit play mode; 5. Repeat steps 3 and 4 until ... Read more
All about bugs
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