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[IMGUI] Separator between two color pickers doesn't appear when "Random ...
The separator between two color pickers is missing when "Random Between Two Colors" option is selected from "Start Color" dropdown u... Read more
[IMGUI] Presets window doesn't close along with Curve editor window
Presets Window doesn't disappear on closing "Curve" window, refer the attached video Steps to repro:1. Create a new Project2. Hierar... Read more
[IMGUI] Width text is misaligned in Trail Renderer preset asset
Width text and its value are misaligned in Trail Renderer preset asset. Steps to repro:1. Create a new project.2. GameObject > Ef... Read more
[GPU PLM] CL_INVALID_PROGRAM error and fallback to CPU Lightmapper after...
Steps to repro: 1. Open the attached project and 'SampleScene' scene;2. In the Lighting window click 'Generate Lighting' button. Exp... Read more
[XR][XR SDK][Oculus] In mirror view, Render viewport scale changes take...
When using XR SDK oculus 1.1.1 and higher changing the render viewport scale results in a single frame of the blit to mirror screen ... Read more
[Capacity] Particle strips in GPU event-triggered systems override the p...
Repro steps:1. Open the attached VFX2. Set the capacity of the Particle Strip system to 643. Observe how the blue (parent) particles... Read more
GameObjects in Subscenes are converted to Entities when EditorOnly tag i...
How to reproduce:1. Open the user-submitted project's SampleScene2. Select SubScene in the Hierarchy3. Press Rebuild Entity Cache in... Read more
[macOS]Dynamic line renderer code crashes unity on __abort_with_payload ...
How to reproduce:1. Open the attached unitybug.zip project2. Open the "BSplineLineRenderer" scene3. Enter the Play mode4. Ensure the... Read more
StackOverflowException error is thrown when K-D Tree is generated
How to reproduce:1. Open attached project ("StackSize.zip")2. Open SampleScene scene3. Enter Play mode4. Exit Play mode5. Build and ... Read more
Particle System is not Rendered in the Game window when using cmd.DrawRe...
Steps to reproduce:1. Open user's attached project2. Open "Offscreen Rendering" scene3. Enter Play mode4. Notice that particle Syste... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks