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There is a duplicate Build and Run menu item which doesn't even work
To reproduce: 1. In the Editor, open the File menu Expected: there is only one Build and Run menu item Reproduced in 2017.3.0a2 D... Read more
MissingMethodException error appears in the console after adding "TextMe...
Steps to reproduce: 1. Download and open project "textmeshprotest2.zip" 2. Add a GameObject -> UI -> TextMesh Pro - Text 3. Add a Ga... Read more
Physics is inconsistent between 32bit and 64bit builds
To reproduce: 1. Open the project, attached by the user (PhysicTest.zip) 2. Build it for standalone with x86 architecture 3. Build ... Read more
Editor crashes when calling StopAssetEditing from playModeChanged callback
To reproduce: 1. Open the project, attached by the user (Test Project.zip) 2. Enter Play mode 3. In the popup, press Quit Expected... Read more
Camera with forward rendering and non-standard viewport rect rendering t...
Steps to reproduce: 1. Open user attached project (Camera_with_non-standard_viewport_rect__rendering_to_RT) 2. Open the Repro scene ... Read more
Crash on mono_class_init when pausing playmode or inspecting object
Reproduction steps: 1. Open repro project (NewRepro.zip) 2. Open scene "TestScene". 3. Press Play. 4. Press Pause. Expected: Play m... Read more
[Tango] The project with imported Tango SDK crashes both on non-tango an...
Reproduction steps: 1. Create a new project; 2. Import Tango SDK; 3. Build an empty scene; Actual result: an app immediately crashe... Read more
Mono Special Folder paths are resolving to locations outside app sandbox...
To reproduce: 1. Open project attached by the user 2. Build for iOS/Android with "MainScene" included 3. After opening project on th... Read more
UI Mask component crashes editor after you Build & Run
Steps to reproduce: 1. Open QA attached project (reduced) or user attached project 2. Build and run for windows 3. Build will run, ... Read more
Shader breaks and outputs 'unknown semantics "SV_InstanceID" specified f...
How to reproduce: 1. Open users attached project and Scene.unity file in 2017.1.0p2 2. Notice the Cube is blue and its "Diffuse" sh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash when trying to force Shader to interpret 1/30 as a floating point operation
- Terrain is flickering when adjusting "Compatibility Mode" and "Use Rendering Layers" Settings
- Isometric tiles are flickering and overlapping each other when entering Play Mode with Tilemap Renderer mode set to "Chunk"
- Crash on ParticleSystemParticles::array_reserve when particle system starts
- Docking Text Property Preview Window next to UI Builder breaks the window and causes NullReferenceException