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OnRenderImage() does not apply image effects to render texture when usin...
To reproduce: 1. Open project 2. Play 'Main' scene Expected: in left upper corner texture with another game view will be shown Actu... Read more
Commas do not automatically change to dots in Color Picker's "Current Br...
To reproduce: 1. Open a new Unity project 2. In project window, create a Material 3. Click on Material, then open Color picker in In... Read more
[Unity Test Tools] Examples contain obsolete 'ExpectedException' attribute
To reproduce: 1. Open any Unity project 2. Import "Unity Test Tools" asset Desired outcome: "Unity Test Tools" does not contain the... Read more
[Metal][Video Player] Video Clip is not played when rendered in Render T...
1. Open the attached "MetalVideoIssue" project and "Start" scene 2. Observe that "Start" scene has a "VideoObjects" GameObject. Vide... Read more
Walkable area appears in the air in the specific case when slope is incr...
Steps to reproduce: 1. Open the attached project 2. Open the NavMesh scene 3. Bake NavMesh 4. Observe the walkable area has appeared... Read more
Microphone.GetDeviceCaps returns the same values for both minimal and ma...
Steps to reproduce: 1. Download and open the attached project 2. Through System settings, set sampling rate of a microphone to a hig... Read more
[CustomRenderTexture] Editor crash when switching platform from standalo...
Step: 1. Open repro project 2. Make sure platform is on standalone. If not, switch to standalone and then save project and close uni... Read more
Standard shader sample from LightProbeProxyVolume creates seams between ...
Steps to reproduce: 1. Open "LightprobeVolumeSampling.zip" attached project 2. Observe one line of blocks use "Blend Probes" and the... Read more
SystemInfo.SupportsRenderTextureFormat does not report correct with ARGB...
Steps to reproduce: 1. Open the attached project 2. Open the main scene 3. Play the scene 4. Observe there is no output in the Conso... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Joint Physics result in unexpected behaviors when used for articulated vehicles like buses or trucks
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts which worked with TMP Font Asset Creator