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[iOS] System.Convert.ToUInt32 returning invalid result when top bit is s...
Steps to reproduce:1. Open original users project "UInt32Test.zip"2. Enter the play mode and notice debug.log messages, both are the... Read more
AsyncGPUReadback.RequestIntoNativeArray() crashes Unity when trying to r...
How to reproduce:1. Open the attached project(Test ref AsyncGPUReadback) using the EnvIronman VM(optional, more information in Edit)... Read more
[Android] touch.deltaPosition is not zero when registering the first touch
Steps to reproduce:1. Open and build QA-Supplied project2. Press "Freeze"3. Tap, drag and release anywhere on the screen Expected: t... Read more
[Android][Vulkan][Video Player] Video is played with artifacts on Motoro...
How to reproduce:1. Open attached "Video" project2. Deploy to Motorola Moto G7 device3. Observe the video playing Expected result - ... Read more
Sorting Group component is disabled when entering Play mode and Enter Pl...
How to reproduce:1. Open the attached 'Test.zip' project using the EnvIronman VM (optional) (more information in Edit)2. In the Hier... Read more
Crash on QuadTreeNodeRenderer::AddAsRenderNode in a Scene which has a Pl...
How to reproduce:1. Open the "CityStreets" Scene in the attached "case_1194200.zip" Unity project2. Zoom in and out repeatedly in th... Read more
Material's RGBA output values are too high
1. Open the attached 'PostProcessNaNs.zip'project2. Open 'SampleScene' Scene3. Select 'Main Camera' GameObject in the Inspector4. Se... Read more
[iOS] First character of the Product Name section of the Bundle identifi...
How to reproduce:1. Open the attached 0037.zip project2. Build for iOS and open the generated Xcode project3. Compare Bundle ID in t... Read more
[Mac] Lightmap and Albedo UV maps are swapped when using asset bundles f...
How to reproduce:1. Open attached project "2018.4-bundle-loader-minimaltest.zip" and scene "SampleScene"2. Enter Play mode3. Observe... Read more
Screen mode does not change when changing Screen.fullScreen value on Mac
How to reproduce:1. Download and open the user-submitted project2. Build and run the project3. Click "f" Expected result: Screen mod... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Addressables Report window UI is broken when opening via Build > New Build > Default Build Script
- Addressables Profiles window UI break when creating a new Variable with a long name
- No character limit when renaming Profile in Addressables Profile window, allowing excessively long names
- Blurry, low quality Active Profile icon used in Addressables Profiles window
- Tree Asset Preview window is not updated after assigning a new Material