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[Android] An application crashes if Development Build is enabled, on dev...
Reproduction steps: 1. Open the attached project "ReproProjezt.zip"; 2. Enable Development Build in Build settings; 3. Build the sce... Read more
Color banding after calling OnRenderImage after the PostProcessingStack
Steps to reproduce: 1. Open user attached project 2. Wait until the scene bakes 3. Play the scene 4. Notice the banding issue after ... Read more
[IAP] Building the project with IAP enabled results in failure and Error...
The issue only appears with Unity 5.3 when Build Target is set to iOS or WebGL. Steps to reproduce: 1. Open User's attached projec... Read more
CompositeCollider2D does not get hit by Physics2D raycast
Set geometry type to polygon. Outline works as edge collider which doesn't have "interior" which could be hit by raycast To reprod... Read more
[WebGL][FF Win] Camera flag "don't clear" not working with new webglCont...
-e: with the introduction of webglContextAttributes option for overriding said attributes the "don't clear" flag on the camera can b... Read more
[MSE] Lighting settings don't change when editing multiple scenes and ne...
To reproduce: 1. Open attached project "Lighting Test.zip". 2. Open Lighting settings window, and observe that "Scene_1" and "Scene_... Read more
[UNet] Buttons are not clickable when using world space canvas with UNet
To reproduce: 1. Open project attached by the user 2. Build and run it for desktop 3. Open "loading" scene from Assets->Scenes in Ed... Read more
Player crashes when pressing Alt-F4 on full screen mode when it is build...
Player crashes when pressing Alt-F4 on full screen mode when it is build using OpenGLCore Steps to reproduce: 1. Open attached proj... Read more
Terrain grass is not affected by the Wind Zone
To reproduce: 1. Download Unity project "GrassWindIssues.zip" from the link provided by the user 2. Open "Main" scene 3. Go into Pla... Read more
Shaded Wireframe shading mode does not display wireframes on the terrain
Steps to reproduce: 1. Open user attached project (Wirefrime) 2. Open Scene.unity 3. Select shading mode to Shaded Wireframe 4. Obse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Size value in Particle System Curve's tab is highlighted with selection across all tab header
- Particle System Curve's Presets window has no visual indication of what preset is selected
- Blur shader doesn't work when the "Scene Color" Node is attached to the UI "Output" Node
- Particle System Curve presets can't be scrolled and some of them can't be selected if window is too narrow to fit them all
- Mistakes in multiple Particle System Components pop-up