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0
votes
Fixed

[HDRP][URP][macOS] Content of render target is invisible in Frame Debug ...

Package: Scriptable Render Pipeline HD

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Nov 01, 2019

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Version/s: 4.1.0-preview

How to reproduce:1. Create new HDRP project2. Select Window -> Analysis -> Frame Debugger3. Click Enable button in Frame Debug... Read more

3
votes
Fixed

Shader is rendered incorrectly when loaded from an Asset Bundle made in ...

Graphics - General

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Nov 02, 2019

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Version/s: 2018.4.0f1, 2018.4.11f1, 2019.2, 2019.3, 2020.1

Steps to reproduce:1. Open User-supplied project2. In the "Sample" scene, select 'loader' in the Hierarchy window and in Inspector w... Read more

0
votes
Fixed

[IMGUI] Inspector UI is misaligned in Start Color property of Particle S...

IMGUI

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Nov 05, 2019

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Version/s: 2019.3.0b10

The entire UI is indented when viewing a particle system preset, vs. the left-alignment that is used by default for prefabs/instance... Read more

0
votes
Fixed

[URP] Custom Renderer Feature is not being serialized

Package: Scriptable Render Pipeline Universal

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Nov 05, 2019

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Version/s: 7.1.2

Steps:1. Download attached zip (URPRenderFeature.zip)2. Delete Library folder and open project 3. On ProjectView select "URPAsset_de... Read more

0
votes
Not Reproducible

Compilation error is not shown in the console after a new assembly defin...

Scripting

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Nov 05, 2019

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Version/s: 2020.1.0a13

Steps:1. Open attached project==> All the scripts (reside in 4 different assemblies) have compilation errors==> You will see t... Read more

0
votes
Won't Fix

Anchor Presets suggests to press "Alt" button to set position when there...

Package: UGUI

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Oct 15, 2019

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Version/s: 1.0.0

How to reproduce:1. Create a new Unity project2. Create any UI GameObject (e.g. Image) and select it3. In the Inspector window click... Read more

0
votes
Fixed

[iOS] Network.NetworkInterfaceType always return 0

IL2CPP

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Oct 15, 2019

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Version/s: 2018.4.9f1, 2019.2.7f1, 2019.2.9f1, 2019.3.0b4, 2020.1.0a4

Steps to reproduce:1. Open attached project "NetworkTest"2. Make sure that SampleScene is included in Build Settings3. Build for iOS... Read more

0
votes
Won't Fix

All SerializableTexture2DId are changed, instead of one, when using an A...

Texture

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Oct 30, 2019

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Version/s: 2018.4, 2019.2, 2019.2.10f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project2. Select the "GameObject"3. Change the "Dst Texture" under "Element 0" Expected result... Read more

0
votes
Fixed

Having a project in the root directory of a drive causes DirectoryNotFou...

Mono

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Nov 04, 2019

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Version/s: 2017.4, 2018.4, 2018.4.12f1, 2019.2, 2019.3, 2020.1

Steps to reproduce:1. Make a project folder the root of a drive for example: (e.g. E:\Assets\, E:\Library\, E:\Packages\, etc).2. Op... Read more

0
votes
Fixed

Post Process Data tooltip is missing in the Universal RP Renderer settings

Package: Scriptable Render Pipeline Universal

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Nov 05, 2019

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Version/s: 7.1.1

To reproduce:1. Create a new project with Universal RP;2. Create a new Forward Renderer;3. In the inspector, hold a mouse above Post... Read more

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