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[URP] Semi transparent shader is incorrect in the game view
Reproduction steps:1. Open attached project "Transparent.zip" and scene "SampleScene"2. Enter Play Mode3. In Scene View, observe the... Read more
[URP] Soft particles not applied correctly if a URP asset is not set to ...
Repro steps:1. Import the attached package2. Assign the SRP asset from within the package as the active render pipeline asset3. Open... Read more
[Scene Template] Dependencies are not sorted when sorting by clone
Reproduction steps:1. Open the attached project ("1329030R.zip")2. Open the "MainMenu" scene template in the Inspector window3. Sort... Read more
Crash on physx::Sc::ElementInteractionMarker::~ElementInteractionMarker ...
Reproduction steps:1. Open the attached user's project and "SampleScene" scene2. Enter play mode, then press ESC and exit the play m... Read more
View inside the Build is distorted when using the Graphics Compositor an...
How to reproduce:1. Create a new HDRP project2. Enable the Graphics Compositor (Window -> Render Pipeline -> Graphics Composit... Read more
[UIToolkit] Tooltips are missing for all properties under Dynamic Atlas ...
Tooltips are missing for the following properties in the Panel Settings Asset:Dynamic Atlas Settings: Min/Max Atlas Size, Max Sub Te... Read more
[UIToolkit] Scale, Dynamic and Clear Settings dropdowns are missing in t...
Scale Mode Parameter, Dynamic Atlas Settings, and Clear Settings dropdowns are missing the Panel Settings Asset Preset, Refer attach... Read more
[UIToolkit] Input value of the Match slider is not changing when a mouse...
On dragging the mouse cursor over the Match slider don't change its value under Screen Match Mode Parameters from Panel Settings Ass... Read more
"Animator.GetBoneTransform" doesn't get bone's transform from prefab
Reproduction steps:1. Open attached project "Dellt.zip" and scene "Addon"2. Enter Play Mode3. Observe Console window Expected result... Read more
Crash on ModuleMetadataBindings::GetModuleIncludeSettingForObject when R...
Full title: Crash on ModuleMetadataBindings::GetModuleIncludeSettingForObject when Removing/Adding SerializeField from script attach... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used