Search Issue Tracker
Materials do not get batched when GPU Instancing is enabled and Texture2...
How to reproduce:1. Open attached project "GPUInstancing.zip" and scene "SampleScene"2. Enter Playmode3. Observe Scene view -> St... Read more
Infinite import loop with HDRP 7.1.2
How to reproduce:1. Download the "1192516-ImportLoop-Fresh.zip" project2. Launch Unity via command line:Unity.exe -projectPath C:\pa... Read more
Profiling the Editor while running a Development Build causes a flood of...
Reproduction steps:1. Open WireShark2. Filter "ip.dst==225.0.0.222"3. Create a New Project4. Build & Run a Standalone build (Dev... Read more
[Windows] Player crashes on Windows 7 without platform update
Stacktrace:[Inline Frame] UnityPlayer.dll!CalculuateVideoMemoryForD3D11(const DXGI_ADAPTER_DESC &) Line 188 C++UnityPlayer.dll!G... Read more
[DirectX12] Editor crashes on changing the texture of Face/Outline prope...
Editor crashes on changing the texture of Face/Outline property of Material Presets shader in TextMesh-Pro with Direct3D12 Graphics ... Read more
[Probuilder] Newly created Poly shape GO disappears from hierarchy if us...
Steps To Reproduce 1. Create a new Project2. Window > Package Manager > Probuilder > Install3. Tools > Editor > New P... Read more
[Cinemachine] Unable to change Virtual Cameras Dead Zone Width and Heigh...
Unable to change Virtual Cameras Dead Zone/Soft Zone Width and Height in Game View. Focal yellow dot does not have the freedom to ch... Read more
[HDRP][IMGUI] Error message text overflows in HD Render Pipeline Wizard
Error message text overflows in HD Render Pipeline Wizard Steps to Create: 1. Create a new Project with 3D Template2. Open Package M... Read more
The user can no longer see empty folders at glance, but has to open each...
The user should be able to see (like on Windows) if a folder is empty without opening it. This has been a a user request for large f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Blurry, low quality Active Profile icon used in Addressables Profiles window
- Project browser search area changes when maximing Game View
- Tree Asset Preview window is not updated after assigning a new Material
- Unapplied changes on the "MainPanel" GameObject in the "BlobShadow" of URP Samples
- [Vulkan][Android] The Player crashes on devices with SP9863A chipset