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4
votes
Fixed

The animation event in Animation View shows (function not supported) nex...

Animation Window

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Mar 26, 2014

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Version/s: 4.3.3f1

Steps to repro:1. Open the project user attached and open a scene called "test"2. Open the animation window3. Add a new animation ev... Read more

0
votes
Fixed

Material Property Drawer does not display a slider or drop-down menu

IMGUI

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Mar 21, 2014

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Version/s: 4.5.0b5

To reproduce:1. Open attached project2. Open "Scene_with_the_Bugs"3. Select the cube in scene - a drop-down menu should be display u... Read more

0
votes
Fixed

Physx crash(es)

Physics

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Mar 26, 2014

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Version/s: 5.0.0a3

To reproduce:1. Download the project from the user's Dropbox folder (the project is lastly opened with 4.5)2. Open it with 5.0a1/a2/... Read more

0
votes
Fixed

Deferred: New Deferred Rendering Path - shadows lost, lighting changes

Graphics - General

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Mar 26, 2014

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Version/s: 5.0.0a3

To reproduce:1. Open project "reprowithlongnname" (ignore the errors in console)2. Open scene.SponzaSetup_Advanced3. Open player set... Read more

0
votes
Not Reproducible

ArgumentException when trying to Reset texture import settings

Assets Management

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Mar 26, 2014

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Version/s: 5.0.0a3

Import any texture in Unity. Select it in the Project Browser. In the Inspector clcik on the Cogwheel icon and press Reset. Result:"... Read more

0
votes
Fixed

ANR on OUYA console under heavy gamepad activity

Android

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Mar 24, 2014

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Version/s: 4.6.0b5

Application gets killed when input events are created simultaneously with a left analog stick and a touchpad on the Ouya controller.... Read more

0
votes
Fixed

Deferred: Shader that uses 'exclude_path:forward' broken in new deferred...

Shaders

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Mar 26, 2014

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Version/s: 5.0.0a3

To reproduce:1. Open project "reprowithlongname"2. Open scene.SponzaSetup_Advanced3. Open shader 'BoxProjectedCubemap_Parallax_Steva... Read more

0
votes
Fixed

Cloth no longer supported in Unity 5

Physics

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Mar 26, 2014

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Version/s: 5.0.0a3

To reproduce:1. Create a project in an earlier version2. Create a cloth in scene3. Save scene4. Open the project with Unity 55. Clot... Read more

0
votes
Fixed

Blackscreen in standalone build when using Screen.SetResolution() and s...

Deployment Management

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Mar 26, 2014

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Version/s: 4.6.0b5

Steps to reproduce : - import the project attached- open the "Test" scene- build and run it and the standalone build will have a bla... Read more

0
votes
By Design

Static object won't bake

Global Illumination

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Mar 24, 2014

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Version/s: 4.6.0b5

To reproduce:1. Import wall_circular.ma2. Create an object from the imported file3. Set the object to static4. open Lightmapping5. B... Read more

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