Search Issue Tracker
[Profiling] Frame debugger flickers when a VFX is present
Repro steps:1. Open the attached projectOROpen any VFX-enabled project (HDRP or URP) and drag a VFX into the scene 2. While the VFX ... Read more
Unable to load a Profile Capture from Unity 2017 when Unity 2018 or abov...
How to reproduce:1. Create a new project2. Open the Profiler window3. Load the attached profiler capture named "Data_1193516"4. Obse... Read more
Textures are being flipped when using Graphics.CopyTexture to create cub...
To reproduce:1. Create a new project and import "cubemapCopyTextureBug.unitypackage"2. Open scene "cu"3. Press Play4. Check generate... Read more
[Preset] Properties are not visible and MissingComponentException error ...
Properties are not visible and MissingComponentException error is thrown on selecting Tree preset asset. Steps to repro:1. Create a ... Read more
[Packman] No meta file error is thrown on installing 2D SpriteShape package
No meta file error is thrown on installing 2D SpriteShape package Steps to Reproduce: 1. Create a new Project2. Window > Package ... Read more
[UI Element] ScrollBar is missing for Section component window for UI El...
Difficult to look all information from Section component like USS Basics window because Scroll bar is missing Steps to reproduce:1) ... Read more
"Unexpected node type error" is thrown when loading Library/EditorOnlySc...
Unexpected node type error is thrown on opening UI Element project Steps to reproduce:1) Open attached project Expected Result:Proje... Read more
Freeform Light 2D creates areas which are illuminated harder when Fallof...
Steps to reproduce:1. Open attached project "Case_1193870"2. Navigate to Project -> Assets -> Scenes and open "SampleScene"3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code