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8
votes
Fixed

NavMesh is generated differently depending on the world position of the ...

AI Navigation

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Jul 13, 2017

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Version/s: 5.5.0f3

To reproduce: 1. Open the project, attached by the user (NavmeshBug.zip) 2. Open the "NavmeshRepro" scene 3. Open Navigation window... Read more

0
votes
Duplicate

[WebGL] IL2CPP crash: 'INFO:root:Checking JS engine ['...\node.exe','--s...

WebGL

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Jul 14, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Open project 2. Build scene for WebGL Expected: scene will be built without any errors Actual: IL2CPP.exe crashes,... Read more

0
votes
Fixed

[5.6] Editor crash when playing sample scene in 'proSreenShot Solution' ...

Graphics - General

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Jul 14, 2017

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Version/s: 5.6.2p2

1. What happened Editor crashes when taking snapshots in 'BlendLogoAndIgnore_example03' or 'RuntimeAPI_example04' sample scenes from... Read more

0
votes
Fixed

[SubEmitters] When upgrading projects, inheriting "everything" wrongfull...

Visual Effects - Legacy

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Jul 14, 2017

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Version/s: 2017.1.0f3

Systems with sub emitters set to inherit "everything" now will also inherit lifetime. This is an issue particularly with death sub e... Read more

0
votes
Duplicate

[Regression][MemoryLeak] Mesh memory increases when reenabling images un...

Graphics - General

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Jul 13, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Open project attached by QA 2. Make sure that "test_scene" is opened 3. Hit play and inspect profiler (focused on t... Read more

0
votes
By Design

[Gradle] CommandInvokationFailure: Gradle build failed with with non-zer...

Mobile

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Jul 13, 2017

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Version/s: 5.6.2f1

Steps to reproduce: 1) Download attached project 'ExportGradleFailure.zip' and open in Unity 2) Make sure BuildSystem is set to Gra... Read more

0
votes
Duplicate

Event System does not trigger if Canvas Render mode is set to "Screen Sp...

uGUI

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Jul 13, 2017

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Version/s: 2017.1.0f3

How to reproduce: 1. Open attached project 2. Set Canvas Render mode to "Screen Space - Camera" or "World Space" (result is the same... Read more

0
votes
Duplicate

MonoDevelop throws errors when being attached to Unity projects with .NE...

CodeEditors

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Jul 13, 2017

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Version/s: 2017.1.0f3

Reproduction steps: 1) Create or open already existing project 2) Switch your code editor to MonoDevelop 3) Change project Scripting... Read more

0
votes
Duplicate

MissingMethodException: Method not found: 'UnityEngine.Mesh.Clear

Graphics - General

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Jul 14, 2017

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Version/s: 2017.2.0b3

MissingMethodException: Method not found: 'UnityEngine.Mesh.Clear'. Repro steps: 1. open attahced project (it's an asset store pac... Read more

1
votes
Fixed

TextMesh Pro A$ package fails on 2017.2

Themes

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Jul 14, 2017

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Version/s: 2017.2.0b3

1. What happened I've imported the most recent version of TMPro package from forum https://forum.unity3d.com/threads/textmesh-pro-no... Read more

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