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[macOS] [Linux][2019.4] Stack frames are missing from Console window whe...
Reproduction steps:1. Open project in "1017853.zip" and open SampleScene2. Open the Console window3. Clear the console4. Press on th... Read more
[Linux] Profiler Module Editor window gets closed when deleting a custom...
Reproduction steps:1. Open a new or an existing project2. Got to Window -> Analysis -> Profiler3. Press the Profiler Modules d... Read more
[XR][Quest] OnApplicationQuit and OnDestroy are not being called when qu...
How to reproduce:1. Open the attached project "1320648.zip"2. Make sure the Android Logcat window is open (Window > Analysis >... Read more
Crash with ComputeTileMeshJob when generating Navmesh
While generating NavMesh in game / on runtime, crash happens at ComputeTileMeshJob (Windows and Mac Editor). Reproducible with: 2019... Read more
Instantiate options are too long to see in Fuzzy Finder.
Note: When trying to add the instantiate method via the Fuzzy finder, you can't see the Node type Arguments. Expected: You should se... Read more
Failed to get assembly resource stream warnings on import
After dragging and dropping the Bolt 1.4.13 RC package into Unity I get a spew of 8 warning messages all with the below error. They ... Read more
Null Reference Exception error after installing RC4 package
Reproducible on: Bolt 1.4.13 RC4 Unity version: 2019.4.9f1 Platform: Windows 10 Steps to Reproduce: Create a new Project Install the... Read more
[XR][AI] ~0.3ms stall in the main thread in Semaphore.WaitForSignal call...
Repro steps:1. Open the attached project2. Make sure Development Build and Connect to Profiler options are turned on3. Build and Run... Read more
[Android] Spike in CPU usage on the first touch on the screen when using...
How to reproduce:1. Open the attached project "TouchTest.zip"2. Open the Scene "SampleScene"3. Enable Development Build and Autoconn... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically
- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template