Search Issue Tracker
[UI Toolkit] TextField text selection area is displayed incorrectly
Reproduction steps:1. Open customer's attached project2. Open the Test scene and enter Play Mode3. Select username field, enter some... Read more
Editor crashes on GameObject::ActivateAwakeRecursivelyInternal when open...
Reproduction steps:1. Open the project from the attached google drive link2. Go to Assets/Scenes and open "Level_1.unity" scene Repr... Read more
Physics Debug shows every Scene's information when only one Scene is sel...
How to reproduce:1. Open the user's attached "PhysicsDebuggerRepro" project2. Open both "SampleScene" and "Subscene" Scenes simultan... Read more
Editor crashes when editing VFX Graph's animation curve values
How to reproduce:1. Open the attached project's Scene labeled "Crash"2. Open an Animation Window (Window->Animation->Animation... Read more
ShaderGraph undo operation takes longer on bigger Shaders
Steps to reproduce:1. Download and open the project "ShaderGraphSlow.zip"2. Open the Water2 ShaderGraph (Assets > Shades > Wat... Read more
Empty number field fallbacks to the last value
Reproduction steps:1. Open the attached "EmptyFieldFallback.zip" project2. Open the "SampleScene" Scene3. In the Hierarchy, select t... Read more
Sprites are not always added to Sprite Atlas when using SpriteAtlasExten...
How to reproduce:1. Open the attached project2. In the top toolbar, select Evo->Pack3. Inspect the "ui_components" Sprite Atlas4.... Read more
Error CS8035 is thrown on opening a project when using rulesets
Steps to reproduce:1. Download and open the project "SparkTools.zip"2. Notice the Console Expected result: No error is thrown in the... Read more
[URP][Prefab] Camera stack UI does not correctly show overrides
steps1. open project2. open SampleScene3. in hierarchy, select "Camera (instance of prefab)"4. in inspector, check UI for Camera (co... Read more
Baked Lightmap is not applied to the scene after reopening the scene/pro...
How to reproduce:1. Open the attached "case_1348242.zip"project and Scenes/SampleScene scene2. Select Window/Rendering/Lighting and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window