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0
votes
Fixed

[UI Builder] References to every Asset in the UXML Document are lost whe...

Package: UI Builder

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Dec 09, 2020

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Version/s: 1.0.0-preview.11

How to reproduce:1. Open the attached "1298219_Repro" project2. In the Project window open the "NewUXML Template"3. In the Project w... Read more

1
votes
Not Reproducible

[OSX][Win10] Manual selection of the build in profiler is required after...

Profiling

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Feb 26, 2020

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Version/s: 2018.4.18f1

After building a project with Autoconnect profiler enabled, you have to manually select the build in the Profiler window for it to s... Read more

0
votes
By Design

Lightmapped object with alpha-clipped material occasionally cut holes in...

Progressive Lightmapper

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Oct 02, 2016

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Version/s: 5.4.1f1

Summary: Alpha clipped materials attached to flat planes, when angled perpendicular to the light, and if positioned at certain X and... Read more

0
votes
By Design

[Platform Dependent Compilation]: Mobile Platform Properties are not sho...

CodeEditors

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May 17, 2016

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Version/s: 5.4.0b18

[Platform Dependent Compilation]: Mobile Platform Properties are not shown in auto-completion in Monodevelop and VS 1. What happened... Read more

0
votes
Fixed

[Networking] [Profiler] Editor Crash on closing standalone Player with a...

Profiling

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Aug 31, 2016

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Version/s: 5.5.0b2

Crash happened only twice. 1. Run Standalone as Host.2. Run in Editor as Client.3. Run Profiler - Set Active profiler as OSXPlayer).... Read more

2
votes
Postponed

Re-loading DLLs takes a lot more time compared to Unity 4

Asset Loading

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Mar 04, 2015

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Version/s: 5.0.0f4

Re-loading dlls in unity 5* takes about ~6x times more time, then in 4* unity version. 1. Open project "Dll Reload Problem" (Attache... Read more

0
votes
Fixed

GoogleSheets does not call PullEnd on custom columns

Package: Localization Package

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Dec 07, 2020

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Version/s: 0.9.0-preview

When pulling a Google Sheet with a custom column, the PullEnd method is never called. Read more

4
votes
Fixed

[Android] [GearVR] Application crashes with signal 11 (SIGSEGV) when ret...

Android

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Jan 09, 2017

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Version/s: 5.4.3p1

Steps to reproduce: 1) Download attached project ' CustomPlayerActivity.zip' and open in Unity2) Create .osig file for testing devic... Read more

0
votes
Fixed

[URP] Assertion failed on expression errors are thrown on adding Rendere...

Package: Scriptable Render Pipeline Universal

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Nov 06, 2019

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Version/s: 7.1.2.

Assertion failed on expression errors are thrown on adding Renderer Features in ForwardRendererData preset asset. Steps to repro:1. ... Read more

0
votes
Fixed

Multiple Clear (color+Z+stencil) frame buffer causing unnecessary bandwi...

Package: Scriptable Render Pipeline Universal

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Mar 31, 2020

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Version/s: 8.0.1

How to reproduce:1. Open SampleScene2. In Assets, select Settings -> ForwardRenderer asset3. Active the FrameDebugger and check t... Read more

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