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0
votes
Fixed

Frame is flipped upside down when using AttachmentDescriptor.ConfigureRe...

Graphics Device Features

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Apr 09, 2021

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Version/s: 2020.2.0a8, 2020.3, 2020.3.3f1, 2021.1, 2021.2

Reproduction steps:1. Open the attached project "MSAA_Flip_Bug"2. Select the "Default-Renderer" in the project window3. In the Inspe... Read more

1
votes
Fixed

Events are not called in the order they were added when they are modifie...

Package: Input System

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Mar 18, 2021

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Version/s: 2020.2.7f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open attached project "InputSystemBug.zip"2. Open "SampleScene" scene3. Enter Play Mode4. Press Spacebar5. Obser... Read more

0
votes
Fixed

Mathf.LerpAngle results doesn't respect rotation direction

Animation

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Apr 07, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.0f1, 2021.1, 2021.2

Reproduction steps:1. Open the attached project ("LerpAngleTestCases.zip")2. Open the Test Runner window (Window -> General ->... Read more

0
votes
Fixed

[Shadergraph] Resize bounds for blackboard and graph inspector are too s...

Package: Shader Graph

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Apr 14, 2021

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Version/s: Master (16cf93639d)

Doesn't happen on the SRP built into Version: 2021.2.0a13.1875Happens on Master (16cf93639d)Repro steps:1. Create a shadergraph2. Tr... Read more

1
votes
Fixed

[AR Foundation][ARKit] Problem with depth images when XRCpuImage.Convers...

Package: ARKit

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Mar 12, 2021

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Version/s: 2020.2.4f1

When accessing depth images on the CPU from AR Foundation running on iOS, the images contain mostly invalid data when XRCpuImage.Tra... Read more

0
votes
Fixed

Nested Foldout Error in Lightmap Switcher when using Auto Showroom templ...

Templates

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Feb 15, 2021

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Version/s: 2020.2.4f1, 2020.3

Reproduction steps:1. Open the Auto Showroom Template2. Select Showroom > LightmapSwitcher in the Hierarchy3. Expand Settings in ... Read more

0
votes
Postponed

New Input system consumes time on main thread when old input system is s...

Input

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Mar 01, 2021

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Version/s: 2018.4

An ES customer's project has been set to use "Input Manager (Old)" in the player settings. The new Input System package is not insta... Read more

3
votes
Third Party Issue

[M1] [iOS] build fails in Xcode when launching from M1 Silicon Mac "fil...

MacOS

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Apr 15, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a13

Reproduction steps:1. Create a new project2. Build for iOS3. Open the project generated in Xcode4. Deploy to "My Mac (Designed for i... Read more

0
votes
Fixed

[HybridRenderer] Color is not correct when using Material property

Package: DOTS Hybrid Renderer

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Mar 20, 2021

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Version/s: 0.11.0-preview.42

Reproduction steps:1. Open attached project "HybridRenderer.zip" and scene "SampleScene"2. Enter Play Mode3. In Game View, observe t... Read more

0
votes
Fixed

MSVO Ambient Occlusion doesn't work

Package: PostProcessing

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Mar 26, 2021

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Version/s: 3.0.3

Steps to reproduce:1. Open the attached project ("1324639.zip")2. Open "SampleScene"3. Select "postProcessing" GameObject4. Toggle A... Read more

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