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Mixed Point/Spot Lights with Shadows Disabled don't Contribute Direct Li...
Reproduction steps:1. Open user attached Project2. Generate Lighting Expected result: Both of the middle Pins are illuminatedActual ... Read more
[ShaderGraph] ShaderGraph previews taking 50% of GPU
When you have an animated preview in ShaderGraph (with a time node somewhere upstream), ShaderGraph will peg the GPU, taking large a... Read more
Built project's resolution stays when changing back from non native to n...
How to reproduce:1. Create a new project2. Build any Scene (File->Build Settings...->Build)3. Open Windows Display Settings (R... Read more
Material breaks when copying Prefab from one Scene to another
How to reproduce:1. Open the attached project "BugRepoCopy.zip"2. Open Assets/[GAME]/Scenes/Islands/Island6/Island6.unity3. Drag and... Read more
Cubemap is rendered with major artifacts when opening a project while fo...
Steps to reproduce:1. Open the user's attached project with "-buildTarget Android -force-vulkan" command from Unity Hub2. Select the... Read more
Latest UDP package throws compilation error CS0103 when imported togethe...
Steps to reproduce:1. Create/Open any Unity project2. Open Package Manager3. Import Tutorial Framework package version 2.0.0 ("com.u... Read more
The new incremental builder fails to build projects with jslib or C++ pl...
If a package has a jslib or c++ plugin, Unity fails when building for WebGL. The jslib path points to Package/* instead of Library/P... Read more
[HDRP] Error is thrown and Build crashes when using a high resolution (5K)
How to reproduce:1. Create a new project using the HDRP template2. In the Game View, set a new resolution for 5120x28803. Create a n... Read more
UnityEditor.CoreModule.pdb supplied with Unity is either corrupted or it...
Reproduction steps:1. Open a new or an existing project2. Make sure Rider 2021.1 is selected as the External Script Editor in Prefer... Read more
[Undo] Unity crashes when performing large amount of redos that manipula...
How to reproduce:1. Open new Unity project2. In Hierarchy window, create multiple different prefabs, duplicate until you have around... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask