Search Issue Tracker
OnTriggerStay does not get called at all
To reproduce:1. Open attached project2. Open scene Test3. Enter play mode, note the logs - they only print the OnTriggerEnter but no... Read more
Sprite renderer sorting layers don't work
To reproduce:1. Open attached project2. Open scene test3. Set the sorting layer of sprites 0 to 2 to layer14. Set the sorting layer ... Read more
Undo does not work in curve editor
To reproduce:1. Create a new script2. In the script add: public AnimationCurve velocityToRatio;3. Attach the script somewhere4. Open... Read more
Screen.width and Screen.height values in "OnEnable" function are incorrect
When Screen.width or Screen.height are called in an "OnEnable" call in the editor and the component is enabled (i.e. by checking the... Read more
Shader compilation fails on TI OMAP 4430 SoC (PowerVR SGX 540)
Reproduced on:Amazon Kindle Fire (blaze, first generation) with Android 2.3.4 Not reproduced on:Google Nexus 5 with Android 4.4.2 Re... Read more
FBX file vertices get merged together on import to Unity
Steps to reproduce:1. Download two files attached (16.fbx and 28.fbx)2. Import them both to Unity by drag and dropping to project fi... Read more
cmd+D does not duplicate an array in the Inspector
To reproduce:1. Open the project that I've attached2. Open the _scene3. Click on the only element in the scene view4. Expand "Sound ... Read more
The animation event in Animation View shows (function not supported) nex...
Steps to repro:1. Open the project user attached and open a scene called "test"2. Open the animation window3. Add a new animation ev... Read more
Material Property Drawer does not display a slider or drop-down menu
To reproduce:1. Open attached project2. Open "Scene_with_the_Bugs"3. Select the cube in scene - a drop-down menu should be display u... Read more
Physx crash(es)
To reproduce:1. Download the project from the user's Dropbox folder (the project is lastly opened with 4.5)2. Open it with 5.0a1/a2/... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled