Search Issue Tracker
Fixed in 5.1.0
Votes
4
Found in
4.3.3f1
Issue ID
598814
Regression
No
The animation event in Animation View shows (function not supported) next to a function, but still works
Steps to repro:
1. Open the project user attached and open a scene called "test"
2. Open the animation window
3. Add a new animation even with function childFunction
4. Press play. Observe that both functions are called. However http://i.imgur.com/oeOEfEF.png (childFunction(function not supported)) is shown when hovering with mouse over that event.
Expected behavior: this message shouldn't be shown, as the script works when called.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
- The build size is larger when Models have Animation Type set to Generic
Major0
Aug 24, 2015 09:55
BTW this is happening on 5.1.2f1
Major0
Aug 24, 2015 09:54
On many occasions I am getting: "No function selected" Just like everybody else... This is a bug in the Animation window! I tried deleting the animator controller component & asset & all the animations and added everything back again form scratch, with no result.
Vigil
Apr 15, 2015 22:36
I'm having this issue too, and I can't add functions to new events either - they don't show up. Any news on a workaround?
wolfmizan
Nov 09, 2014 21:10
I am having the exact same problem. Any news on this????
TheBadFeeling
Oct 17, 2014 08:53
And you cannot add functions to new events. The Function dropdown in the dialog says "No function selected" ... and nothing else.